Unreal® Engine ãšã³ããŠãŒã¶ãŒã©ã€ã»ã³ã¹å¥çŽ
ãã® Unreal Engine ãšã³ããŠãŒã¶ãŒã©ã€ã»ã³ã¹å¥çŽ (以äžããæ¬å¥çŽã) ã¯ãEpic ã®ãªã¢ã«ã¿ã€ã 3D äœæããŒã«ã§ãã Unreal Engine ã®äœ¿çšã«é©çšãããŸããUnreal Engine ã¯ãåç»ã²ãŒã ãæ ç»ããã¬ãåãã®ä»®æ³å¶äœããã³ä»®æ³ã»ããã建ç¯ãèªåè»åãã®æ²¡å
¥åèŠèŠãšãã§ã¯ãããã¶ã€ã³ã¬ãã¥ãŒããšã³ã¿ãŒãã€ã¡ã³ããã³ããŒã·ã£ã«åãã®ã¢ãã¡ãŒã·ã§ã³ã³ã³ãã³ããæè²ããã¬ãŒãã³ã°ç®çã®ã·ãã¥ã¬ãŒã·ã§ã³ãªã©ãå¹
åºãã¢ããªã±ãŒã·ã§ã³ã«äœ¿çšã§ããŸãã
æ¬å¥çŽã¯ãUnreal® Engine ãšããŠç¥ããã Epic ã®å°æã³ã³ãã¥ãŒã¿ãœãããŠã§ã¢ããã°ã©ã ã®äœ¿çšãããã³ Epic ãå©çšå¯èœã«ããããã°ã©ã ã®æŽæ°ãŸãã¯ã¢ããã°ã¬ãŒã (ãã©ã€ã»ã³ã¹æè¡ã) ã«é¢ããã客æ§ã®æš©å©ãšçŸ©åã«ã€ããŠè©³è¿°ããæ³çææžã§ããã©ã€ã»ã³ã¹æè¡ãããŠã³ããŒããŸãã¯äœ¿çšããããšã«ãããã客æ§ã¯æ¬å¥çŽã®æ¡ä»¶ã«ææãããããšã«åæããæ¬å¥çŽã¯ãããäºè±¡ãæåã«çºçããæç¹ã§æå¹ãšãªããŸããæ¬å¥çŽæ¡ä»¶ã«åæãããªãå Žåããããã¯åæã§ããªãå Žåã¯ãã©ã€ã»ã³ã¹æè¡ã䜿çšããªãã§ãã ãããããå®¢æ§ (you)ãããã客æ§ã®(your)ããŸãã¯ãã客æ§èªèº« (yourself)ããšã¯ãå人ãšããŠããŸãã¯æ³äººãšããŠæ¬å¥çŽã«åºã¥ãæš©å©ãè¡äœ¿ãããšã³ããŠãŒã¶ãŒãæå³ããŸããåœç€ŸããEpicãããåœç€ŸãããŸãã¯ãç§ãã¡ããšèšãå Žåãããã¯ç¬¬ 10 æ¡ã«è©³è¿°ããã客æ§ã®å°åã§ã©ã€ã»ã³ã¹æè¡ãæäŸãã責任ãè² ã Epic æ³äººãæå³ããŸãã
æ¬å¥çŽããããèªã¿ãã ãããæ¬æžã«ã¯ãéå£èšŽèšã®æš©å©æŸæ£æ¡é
ãå«ãŸããŠããŸããã客æ§ãæ¬å¥çŽã«åæããå Žåãã客æ§ãš Epic ã¯ãéå£èšŽèšã®äžéšãšããŠã§ã¯ãªããã客æ§å人ã®ç«å Žã§ã®ã¿çŽäºã解決ããããšã«åæããŸã (第 17 æ¡ãåç
§ããŠãã ãã)ãã客æ§ã¯ããã®æš©å©æŸæ£ã«ã€ããªããã¢ãŠããããæéä»ãã®æš©å©ãæããŠããŸããæ¬å¥çŽã®æ¡ä»¶ã«åæããããšã«ãããã客æ§ã¯ãä¿èšŒã®å
責ãç¹å®ã®çš®é¡ã®æ害ã®é€å€ãããã³è²¬ä»»ã®å¶éãå«ããã客æ§ã®æ³çæš©å©ã®äžéšãå¶éããå¥çŽæ¡ä»¶ã«ãåæããããšã«ãªããŸãã
ã客æ§ãš Epic ã¯ãåœè©²è£å€æã«å¯Ÿãã管èœæš©ãè£å€å°ãŸãã¯äžäŸ¿å®æ³å»·å°ã«é¢ããç°è°ç³ç«ãŠãè¡ãæš©å© (蚱容ãããå Žåã¯ãé£éŠè£å€æã«èšŽèšã移ããããã®åœäºè
ã®æš©å©ã圱é¿ãåããããšã¯ãããŸãã)ããªãã³ã«éªå¯©è£å€ãåããæš©å©ãæŸæ£ããããšã«åæããŸãã
ç®æ¬¡
ã©ã€ã»ã³ã¹æè¡
- Epic ãã客æ§ã«ã©ã€ã»ã³ã¹äŸäžããæè¡
- ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšæ¹æ³
- ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšå¯ŸäŸ¡ãšã㊠Epic ã«æ¯æãéé¡
- ã客æ§ãã©ã€ã»ã³ã¹æè¡ã䜿çšããŠå¶äœãã補åãé
åžããæ¹æ³
- æ¬è£œåã®äžéšãšããŠã§ã¯ãªããã©ã€ã»ã³ã¹æè¡ãé
åžããæ¹æ³
- ã客æ§ã«ããã©ã€ã»ã³ã¹æè¡ã®äœ¿çšã«é¢ãããã®ä»ã®å¶é
- 誰ãäœãææããã
åœç€Ÿãšã®é¢ä¿
- ã客æ§ãš Epic ãšã®éã®å¥çŽ
- ã客æ§ãšã¯ïŒ
- Epic ãšã¯ïŒ
- ãã©ã€ãã·ãŒ
- èšé²ããã³ç£æ»
ãã®ä»ã®æš©å©ããã³çŸ©å
- å
責
- 責任ã®å¶é
- è£å
- æºæ æ³ããã³è£å€ç®¡èœæš©
- éå£èšŽèšãªã
- éå
ãã€ã€ãªãã£è£éº
- Epic ã«ãã€ã€ãªãã£ãæ¯æãå¿
èŠã®ãã補å
- ãã€ã€ãªãã£ã®æ¯æããå¿
èŠãªæ¬è£œåãé
åžããããã®åææ¡ä»¶
- ãã€ã€ãªãã£æçãšã¯ïŒ
- ãã€ã€ãªãã£æéã®èšç®æ¹æ³
- ãã®ä»ã®äŸ
- ãã€ã€ãªãã£æ¯æãã®å ±åãšå®è¡
- ãã®ä»ã®çŸ©å
ã©ã€ã»ã³ã¹æè¡
- Epic ãã客æ§ã«ã©ã€ã»ã³ã¹äŸäžããæè¡
æ¬å¥çŽã«åºã¥ãã客æ§ã«ã©ã€ã»ã³ã¹äŸäžãããã©ã€ã»ã³ã¹æè¡ã«ã¯ãã客æ§ã Unreal Engine ãããŠã³ããŒããŸãã¯ã€ã³ã¹ããŒã«ããéã«ã客æ§ã®ã³ã³ãã¥ãŒã¿ã«ã³ããŒããããã¹ãŠã® Unreal Engine ã³ãŒãããã³é¢é£ã³ã³ãã³ããå«ãŸããŸããããã«ã¯ãEngine ã³ãŒãããšãã¶ã³ãã«ãã¹ã¿ãŒã¿ãŒã³ã³ãã³ããå«ãŸããŸãã
ãEngine ã³ãŒãããšã¯ããœãŒã¹ã³ãŒã (以äžã«å®çŸ©) ããã³ Unreal Engine ã®ãªããžã§ã¯ãã³ãŒã (æ¬å¥çŽã«åºã¥ãåœç€Ÿãã客æ§ã«æäŸããå°æ¥ã®ããŒãžã§ã³ãå«ã¿ãŸã) ãªãã³ã«ããããœãŒã¹ã³ãŒãããã³ã³ãã€ã«ããããªããžã§ã¯ãã³ãŒãããããŸãã
ããœãŒã¹ã³ãŒãããšã¯ã人éã«è§£èªå¯èœãªåœ¢åŒã®ãœãããŠã§ã¢ããã°ã©ã ããããããã«å«ãŸãããã¹ãŠã®ã¢ãžã¥ãŒã«ããªãã³ã«é¢é£ããã€ã³ã¿ãŒãã§ãŒã¹å®çŸ©ãã¡ã€ã«ãã³ã³ãã€ã«ãå¶åŸ¡ããããã«çšããããã¹ã¯ãªããããã³å®è¡å¯èœãªã€ã³ã¹ããŒã«ãå«ã¿ãŸãã
ããšãã¶ã³ãã«ããšã¯ãã€ã³ã¹ããŒã«ãã£ã¬ã¯ããªã«å«ãŸãããµã³ãã«ããã³ãã³ãã¬ãŒããã©ã«ãã®äžã§ãåœç€Ÿãå©çšå¯èœã«ããŠããã³ãŒããã¢ãŒãã¯ãŒã¯ããŸãã¯ãã®ä»ã®ã³ã³ãã³ããæå³ããŸãã
ãã¹ã¿ãŒã¿ãŒã³ã³ãã³ãããšã¯ãUnreal Engine ãã€ã³ã¹ããŒã«ããéã«ãåœç€ŸãæäŸããã客æ§ã®ã³ã³ãã¥ãŒã¿ã«ã€ã³ã¹ããŒã«ãããã³ãŒããã¢ãŒãã¯ãŒã¯ããŸãã¯ãã®ä»ã®ã³ã³ãã³ããæå³ããŸãããã ãããšãã¶ã³ãã«ãé€ããŸãã
ã©ã€ã»ã³ã¹æè¡ã«ã¯ãã客æ§ãã©ã€ã»ã³ã¹ã«åºã¥ããŠäœæããåè¿°ã®ä¿®æ£ããŒãžã§ã³ãå«ãŸããŸãã
ã©ã€ã»ã³ã¹æè¡ã«ã¯ãã³ã³ãã³ãã Unreal Engine ãšãšãã«äœ¿çšã§ããå Žåã§ããåœç€Ÿãä»ã®æ¹æ³ã§ã客æ§ã«å©çšå¯èœã«ããå¯èœæ§ã®ããã¢ã€ãã ãè³ç£ãã³ã³ãã³ãããŸãã¯ãã®ä»ã®çŽ æ (ãã³ã³ãã³ãã) ã¯å«ãŸããŸãããããšãã°ãEpic ãéå¶ãããªã³ã©ã€ã³ããŒã±ãããã¬ã€ã¹ ( Fab ãå«ã¿ãŸãããããã«éå®ãããŸãã) ããããŠã³ããŒãã§ããè³ç£ã¯ãã©ã€ã»ã³ã¹æè¡ã§ã¯ãªããæ¬å¥çŽã®æ¡ä»¶ã®äžã§ã客æ§ã«ã©ã€ã»ã³ã¹äŸäžããããã®ã§ã¯ãããŸããã
- ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšæ¹æ³
Epic ã¯ãæ¬å¥çŽã®æ¡ä»¶ã«åŸã£ãŠã©ã€ã»ã³ã¹æè¡ãå人çã«äœ¿çšãè€è£œã衚瀺ãå®è¡ãããã³ä¿®æ£ããããã®ãéç¬å çãè²æž¡äžèœãã€ãµãã©ã€ã»ã³ã¹äžèœã®ã©ã€ã»ã³ã¹ãã客æ§ã«èš±è«ŸããŸã (以äžãã©ã€ã»ã³ã¹ã)ãããã¯ãã客æ§ã (第 6 æ¡ (a) ã«èšèŒããã·ãŒãå¶éãè¶
ããããšãªã©ã«ãã) æ¬å¥çŽã«éåããŠããªãéãããŸãé©çšæ³ä»€ã«éåããŠããªãéããã客æ§ã¯ãæ¬è£œåã®éçºãå«ããã©ã€ã»ã³ã¹æè¡ãã©ã®ããã«ã§ãç§çã«äœ¿çšããããšãã§ããããšãæå³ããŸãããæ¬è£œåããšã¯ã(a) ã©ã€ã»ã³ã¹æè¡ã䜿çšããŠäœæãããããŸã㯠(b) ã©ã€ã»ã³ã¹æè¡ãä»ã®ãœãããŠã§ã¢ãããã¯ã³ã³ãã³ããšçµã¿åãããã補åããµãŒãã¹ããŸãã¯ãã®ä»ã®ãããžã§ã¯ããæå³ããŸããã客æ§ãã©ã€ã»ã³ã¹æè¡ãŸãã¯ã客æ§ãäœæããæ¬è£œåãé
åžãããå Žåã以äžã®ç¬¬ 4 æ¡ããã³ç¬¬ 5 æ¡ã«ãã客æ§ããã€ãã©ã®ããã«ãããè¡ãããšãå¯èœããèšèŒããŠããŸãã
- ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšå¯ŸäŸ¡ãšã㊠Epic ã«æ¯æãéé¡
ã客æ§ãã©ã€ã»ã³ã¹æè¡ãã©ã®ããã«äœ¿çšãããã«å¿ããŠãã客æ§ã¯ã以äžãæ¡ä»¶ãšããŠãæ¬å¥çŽã«åºã¥ããEpic ã«å¯Ÿãããã€ã€ãªãã£ã®æ¯æãããããã¯ã·ãŒããµãã¹ã¯ãªãã·ã§ã³æéã®æ¯æãããŸãã¯ãã®çµã¿åããã®æ¯æãã®ãããããè¡ã矩åãè² ãå ŽåããããŸãã
(a) ã客æ§ããã€ã€ãªãã£è£œå (第 4 æ¡ (b) ã«å®çŸ©) ãéçºããå Žåãã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã®åœè©²äœ¿çšã«é¢ããã·ãŒããµãã¹ã¯ãªãã·ã§ã³æéã Epic ã«æ¯æãå¿
èŠã¯ãããŸããããã ããåãã€ã€ãªãã£è£œåã«èµ·å ããå
šäžçã§ã®ç·åå
¥ã«å¿ããŠãEpic ã«ãã€ã€ãªãã£ãæ¯æãå¿
èŠã®ããå ŽåããããŸãããã€ã€ãªãã£ã®èšç®æ¹æ³ã«ã€ããŠãããã³çŸ©åããé€å€ãããã®ã¯ã©ã®ãããªåå
¥ãã«ã€ããŠã¯ããã€ã€ãªãã£è£éºãåç
§ããŠãã ããã
(b) ãã®ä»ã®ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšã«ã€ããŠã¯ãäŸå€ã«è©²åœããªãéããã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããéçºè
ããšã«ã·ãŒããµãã¹ã¯ãªãã·ã§ã³ (第 6 æ¡ (a) ã«èšèŒ) ã賌å
¥ããå¿
èŠããããŸããå人çãªè¶£å³ãšããŠäœ¿çšããŠããæ¹ãã€ã³ãã£ãŒãºéçºè
(幎å 100 äžãã«æªæºã®æ¹)ãéå¶å©ç®çã®çšéãæè²æ©é¢ã«é¢ããäŸå€ã«ã€ããŠã¯ã第 6 æ¡ (b) ãåç
§ããŠãã ããã
- ã客æ§ãã©ã€ã»ã³ã¹æè¡ã䜿çšããŠå¶äœãã補åãé
åžããæ¹æ³
ã客æ§ã¯ãæ¬ç¬¬ 4 æ¡ã§æ瀺çã«èš±å¯ãããŠããå Žåã«éããæ¬è£œåãé
åžããããšãã§ããŸããã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ãçµã¿èŸŒãã æ¬è£œåãé
åžããéã¯ãã©ã€ã»ã³ã¹æè¡ããªããžã§ã¯ãã³ãŒãã«ã®ã¿çµã¿èŸŒã¿ããã€å¿
ãæ¬è£œåã®åé¢äžèœãªéšåãšããŠçµã¿èŸŒãå¿
èŠããããŸãã
ãé
åž (Distribute)ããšã¯ãã³ãŒããŸãã¯æ¬è£œåã«é¢ããŠãã³ãŒããŸãã¯æ¬è£œåã®ã³ããŒãå
¬è¡ã«ããŸãã¯ãã®ä»ã®å人ãå£äœã«æäŸããããŸãã¯ãã®ä»ã®æ¹æ³ã§å©çšå¯èœã«ããããšããããã¯ãã®æ©èœããããã¯ãŒã¯äžã§å©çšå¯èœã«ããããšãæå³ããŸãã
a. ãã€ã€ãªãã£ãªãã®é
åž
第 4 æ¡ (a) ã®èŠå®ã«åŸããã客æ§ã¯ãããšãåœè©²é
åžã«ãã£ãŠåå
¥ãåŸãŠãããšããŠãããã€ã€ãªãã£ãæ¯æã矩åãè² ãããšãªããç¹å®ã®æ¬è£œåãç¹å®ã®å人ãæ³äººã«é
åžã§ããŸã (以äžããã€ã€ãªãã£ãªãã®æ¬è£œåã)ããã€ã€ãªãã£ãªãã®æ¬è£œåã«ã¯ã第 6 æ¡ (a) ããã³ç¬¬ 6 æ¡ (b)ã«èšèŒããã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ãåŒãç¶ãé©çšãããå ŽåããããŸãã
i. é Engine 補å (ã¬ã³ããªã³ã°ãããåç»ãã¡ã€ã«ãªã©)
ã客æ§ã¯ã(i) Engine ã³ãŒããå«ãã§ããªãã(ii) Engine ã³ãŒãã®å®è¡ãå¿
èŠãšããªãã(iii) ãœãŒã¹åœ¢åŒã®ã¹ã¿ãŒã¿ãŒã³ã³ãã³ããå«ãã§ããªããä»»æã®å人ãå£äœåãã®é
åžè£œå (ãé Engine 補åã) ã«ã€ããŠãåœç€Ÿã«ãã€ã€ãªãã£ãæ¯æã矩åã¯ãããŸããã
ã€ãŸããããšãã°ã以äžã«è©²åœããé
åžã«å¯Ÿãããã€ã€ãªãã£ãåœç€Ÿã«æ¯æã矩åã¯ãããŸããã
- Engine ã³ãŒãã䜿çšããŠäœæãããã¬ã³ããªã³ã°ãããåç»ãã¡ã€ã« (äŸïŒæŸéãŸãã¯ã¹ããªãŒãã³ã°ãããåç»ãã¡ã€ã«ã挫ç»ãæ ç»ããŸãã¯ç»å) (åç»ãã¡ã€ã«ã«ã¹ã¿ãŒã¿ãŒã³ã³ãã³ããå«ãŸããå Žåãå«ã)
- ã¹ã¿ãŒã¿ãŒã³ã³ãã³ã以å€ã®ãã£ã©ã¯ã¿ãŒã¢ãã«ãã¢ãã¡ãŒã·ã§ã³ãªã©ãã客æ§ãEngine ã³ãŒãã䜿çšããŠéçºããã¢ã»ãããã¡ã€ã«ãããã«ã¯ãä»ã®åç»ã²ãŒã ãšã³ãžã³ã䜿çšãŸãã¯ããã«äŸåããæ¬è£œåãå«ãŸããŸãã
åœç€Ÿãå¥éå¥çŽã«åºã¥ããŠå©çšå¯èœã«ããç¹å®ã®è³ç£ã¯ãUnreal Engine ã§ã®ã¿äœ¿çšã§ããŸãã
ii. éæ¥åå
¥
æ¬è£œåãçŽæ¥åå
¥ãçãŸãªãå Žåãããªãã¡ãæ¬è£œåå
ã®æ©èœãå«ãæ¬è£œåãžã®ã¢ã¯ã»ã¹ããŸãã¯æ¬è£œåå
ã®ãããã£ããã«èµ·å ããåå
¥ããªãå Žåãã客æ§ã¯ãæ¬è£œåã®é
åžã«å¯Ÿãããã€ã€ãªãã£ãåœç€Ÿã«æ¯æã矩åãè² ããŸããã
ããã¯ãããšãã°ãèªåè»ã®è²©å£²ã«äœ¿çšãããç¡æèªåè»ã³ã³ãã£ã®ã¥ã¬ãŒã¿ãŒã¢ã㪠(æ¬è£œå) ã®é
åžã¯ãããšã販売ãã³ã³ãã£ã®ã¥ã¬ãŒã¿ãŒã¢ããªãä»ããŠè¡ããããšããŠããèªåè»èªäœã®å£²äžã«å¯ŸããŠãã€ã€ãªãã£ã課ããªãããšãæå³ããŸãã
iii. ãã®ä»ã®ãã€ã€ãªãã£ãªãã®é
åž
ã客æ§ã¯ã以äžã®å Žåãæ¬è£œåã®é
åžã«å¯Ÿãããã€ã€ãªãã£ãåœç€Ÿã«æ¯æã矩åãè² ããŸããã
A. 芪äŒç€ŸãåäŒç€Ÿãªã©ã貎瀟ã°ã«ãŒãã«å±ããæ³äººã«å¯Ÿãããã®ç§çå©çšã®ããã«æ¬è£œåãé
åžããå Žåããã ããåœè©²æ³äººã貎瀟ã°ã«ãŒãå€ã«æ¬è£œåãé
åžããªãå Žåã«éããŸãã
ã€ãŸããããšãã°ã瀟å
ã§äœ¿çšããããã«äœæããã¢ããªã±ãŒã·ã§ã³ (æ¬è£œå) ã¯ã芪äŒç€ŸãåäŒç€ŸããŸãã¯èŠªäŒç€Ÿã®å¥ã®åäŒç€ŸãšãEpic ã«å¯Ÿãããã€ã€ãªãã£æ¯æã矩åãè² ãããšãªãå
±æããããšãã§ããŸãã
B. (i) èäœæš©äžãããåäžã®ã¯ã©ã€ã¢ã³ããæ¬è£œåã®èäœè
ãšããŠèªããããšããŸã㯠(ii) æ¬è£œåã«å¯Ÿããèäœæš©äžã®å©çã®ãã¹ãŠãåœè©²ã¯ã©ã€ã¢ã³ãã«è²æž¡ããããšã®ãããããæ¡ä»¶ãšããæžé¢ã«ããå¥çŽã«åºã¥ããè·åèäœç©ãšããŠãåœè©²ã¯ã©ã€ã¢ã³ãã«ããç§çå©çšã®ããã«æ¬è£œåãéçºãããç®çã§ã客æ§ãéã£ãåœè©²ã¯ã©ã€ã¢ã³ãã«å¯ŸããŠæ¬è£œåãé
åžããå Žåãã客æ§ããã³ã客æ§ã®ã¯ã©ã€ã¢ã³ãã¯ãæ¬è£œåãŸãã¯ãã®æ¹å€ç©ã®ãããªãé
åžãè¡ãæš©éãæããŸããã
ã€ãŸããããšãã°ãã客æ§ãã¢ããªã±ãŒã·ã§ã³ (æ¬è£œå) ãäœæããããã«éçšãããå Žåããã®ã¢ããªã±ãŒã·ã§ã³ããEpic ã«å¯Ÿãããã€ã€ãªãã£æ¯æã矩åãè² ãããšãªãã¯ã©ã€ã¢ã³ãã«é
åžã§ããŸãã
C. æ¬è£œåããã客æ§ã®ç®¡çäžãŸãã¯èªå®è²©å£²ä»£çåºã®ç®¡çäžã«ããç©ççãªå Žæã§ã®ã¿äœ¿çšã衚瀺ãå®è¡ããããã以å€ã®æ¹æ³ã§ãšã³ããŠãŒã¶ãŒã«é
åžãããããšã®ãªãå Žåã
ã€ãŸããããšãã°ãã©ã€ã»ã³ã¹æè¡ããã€ã³ã¿ã©ã¯ãã£ããªã¢ãã¥ãŒãºã¡ã³ãããŒã¯ã©ã€ããã³ã€ã³æå
¥åŒã¢ãŒã±ãŒãããŸãã¯æœèšããŒã¹ã®ãšã¯ã¹ããªãšã³ã¹ã«ãããŠãEpic ã«å¯Ÿãããã€ã€ãªãã£æ¯æã矩åãè² ãããšãªã䜿çšã§ããŸãã
b. æåé
åž
ãã€ã€ãªãã£ãªãã®æ¬è£œåã§ãªãæ¬è£œå (ããã補åãããã€ã€ãªãã£è£œåããšãããŸã) ã®é
åžã¯ãæ·»ä»ã®ãã€ã€ãªãã£è£éºã®æ¡ä»¶ã«åŸããã®ãšããŸããããã«ããã€ã€ãªãã£è£œåãéçºããããã«ã客æ§ãåãåããã€ã€ãªãã£è£œåã®åå
¥ã®åæãã«ã¯ããã€ã€ãªãã£è£éºãé©çšãããŸãããã ãããã€ã€ãªãã£è£éºã«è©³çŽ°ã«èª¬æãããŠããããã«ãæ¬è£œåãçŽæ¥ 100 äžç±³ãã«ãè¶
ããç·åå
¥ãçãŸãªãéããã客æ§ã¯æ¬å¥çŽã«åºã¥ããã€ã€ãªãã£ãåœç€Ÿã«æ¯æã矩åã¯ãããŸããã
ããã¯ãããšãã°ãã客æ§ãçŽæ¥ããŸãã¯è²©å£²ä»£çåºããããªãã·ã£ãŒãéããŠãäžè¬ã®äººã
ã«è²©å£²ããæ¬è£œåããŸãã¯ã客æ§ã第äžè
ã«å人çã«è²©å£²ããåžè²©è£œåã«ã€ããŠãEpic ã«ãã€ã€ãªãã£ãæ¯æã矩åãè² ãå Žåãããããšãæå³ããŸãã
c. ãšã³ããŠãŒã¶ãŒããããªãã·ã£ãŒãããã³è²©å£²ä»£çåºã«ãã䜿çš
ã客æ§ã¯ãæ¬è£œåãé
åžããå Žåããšã³ããŠãŒã¶ãŒã«ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšãè€è£œã衚瀺ãããã³å
¬éãèš±å¯ããããšãã§ããŸãããã ãã(1) æ¬è£œåã®ãªããžã§ã¯ãã³ãŒãã«ãæ¬è£œåã®åé¢äžèœãªéšåãšããŠãããçµã¿èŸŒã¿ã(2) ãšã³ããŠãŒã¶ãŒãæ¬è£œåã®èš±å¯ããã䜿çšãè¡ãããã«å¿
èŠãªç¯å²å
ã§ãã〠(3) ã©ã€ã»ã³ã¹æè¡ã«é¢ããè¡šæãä¿èšŒãæ¡ä»¶ãããã³è²¬ä»»ãæ瀺çã«åŠèªãããšã³ããŠãŒã¶ãŒã©ã€ã»ã³ã¹å¥çŽã«åŸãå Žåã«éããŸããã客æ§ã¯ããšã³ããŠãŒã¶ãŒã«å¯Ÿããèªãã®è£œåããµãŒãã¹ããŸãã¯ãã®ä»ã®ãããžã§ã¯ãã«ã©ã€ã»ã³ã¹æè¡ãçµã¿èŸŒãããšãèš±å¯ããŠã¯ãªããŸããããã ããã客æ§ã¯ããèªèº«ã®ãããªãã·ã£ãŒããã³è²©å£²ä»£çåºã«ãã客æ§ã«ä»£ãã£ãŠæ¬è£œåã販売ããã³é
åžããããšãèš±å¯ã§ããŸãããã客æ§èªèº«ãæ¬ç¬¬ 4 æ¡ã«åºã¥ããŠãããé
åžãèš±å¯ãããç¯å²ã«éããã®ãšãããã€ãã®ãããªé
åžã«ã¯æ¬å¥çŽã®æ¡ä»¶ãé©çšãããŸãã
- æ¬è£œåã®äžéšãšããŠã§ã¯ãªããã©ã€ã»ã³ã¹æè¡ãé
åžããæ¹æ³
ã客æ§ã¯ãæ¬ç¬¬ 5 æ¡ã§æ瀺çã«èš±å¯ãããŠããå Žåã«éããæ¬è£œåã®å€éšã§ã©ã€ã»ã³ã¹æè¡ïŒã客æ§ã«ããå€æŽãå«ãïŒãé
åžã§ããŸãã
d. Engine ã³ãŒãã®é
åž
i. ä»ã®ã©ã€ã»ã³ã·ãŒãžã® Engine ã³ãŒãã®é
åž
ã客æ§ã¯ããœãŒã¹ã³ãŒããŸãã¯ãªããžã§ã¯ãã³ãŒãã«å«ãŸãã Engine ã³ãŒã (ã客æ§ãå€æŽããå Žåãå«ã) ããã客æ§ãé
åžããŠããã®ãšåãããŒãžã§ã³ã® Engine ã³ãŒãã®äœ¿çšãåœç€Ÿããå¥éã©ã€ã»ã³ã¹äŸäžãããŠãã第äžè
ã«é
åžã§ããŸãã
Engine ããŒã«ã®äžè¬é
åž (éåžžãEngine ã³ãŒãã䜿çšããããšãåœç€Ÿããåå¥ã«ã©ã€ã»ã³ã¹äŸäžãããŠãã第äžè
ãªã©ã察象) ã¯ãFab ããŒã±ãããã¬ã€ã¹ãUnreal Engine ããŒã±ãããã¬ã€ã¹ã®ãããªEpicãéå¶ããããŒã±ãããã¬ã€ã¹ãéã㊠(æ¬è£œåã®ã¢ãã£ã³ã°ããŒã«ãŸãã¯ãšãã£ã¿ããšã³ããŠãŒã¶ãŒã«é
åžãããªã©) ãŸã㯠Epic ã® GitHub Unreal Engine ãããã¯ãŒã¯ã®ãã©ãŒã¯ãéã㊠(ãœãŒã¹ã³ãŒããé
åžãããªã©) è¡ããªããã°ãªããŸããã
ii. å
¬éãã£ã¹ã«ãã·ã§ã³ã®ããã® Engine ã³ãŒãã®é
åž
ã客æ§ã¯ãæ倧 30 è¡ãŸã§ã® Engine ã³ãŒãã®ã¹ãããããããããã¹ããããã®å
容ã«ã€ããŠè°è«ããç®çã§ã®ã¿ããªã³ã©ã€ã³äžã®å
¬éãã©ãŒã©ã ã«æçš¿ããããšããŸãã¯ã©ã€ã»ã³ã¹æè¡çšã®ãµããŒããããããã³ãã©ã°ã€ã³ã«é¢ããŠãããã¹ãããããé
åžããããšãèªããããŸãããã ããEngine ã³ãŒãã®ã©ã€ã»ã³ã¹ãªãã«ç¬¬äžè
ã« Engine ã³ãŒãã䜿çšãããã¯ä¿®æ£ã§ããããã«ããããšããŸã㯠Engine ã³ãŒãã®ããåºç¯å²ãªéšåãéçŽãåçµåãããã¯åæ§ç¯ããããšãç®çãšããªãå Žåã«éãããŸãã
e. é
åžäŸ
ã客æ§ã¯ããœãŒã¹ã³ãŒããŸãã¯ãªããžã§ã¯ãã³ãŒãã«å«ãŸãããšãã¶ã³ãã« (ã客æ§ãå€æŽãããã®ãªã©ãå«ã) ã第äžè
ã«é
åžã§ããŸãã
f. C++ 以å€ã®ããã°ã©ã èšèªã®ã€ã³ãã°ã¬ãŒã·ã§ã³ã®é
åž
ã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã«é¢ã C++ 以å€ã®ããã°ã©ãã³ã°èšèªã®ã€ã³ãã°ã¬ãŒã·ã§ã³ãé
åžã§ããŸãããã ãããããé
åžã«éããŠã¯ãåœç€Ÿããåå¥ã« Unreal Engine ã䜿çšããã©ã€ã»ã³ã¹ãäŸäžãããŠãããã¹ãŠã®ç¬¬äžè
ã«ããã¹ãŠã®ãã©ãããã©ãŒã ã§ãããããæ¬è£œåã«ãã€ã³ãã°ã¬ãŒã·ã§ã³ãç¡åé
åžããããšãèš±å¯ããã©ã€ã»ã³ã¹ã«åºã¥ããŠããœãŒã¹ã³ãŒãåœ¢åŒ (ã³ã³ãã€ã©ãŒããªã³ã«ãŒãããŒã«ãã§ãŒã³ããã³ã©ã³ã¿ã€ã ãå«ã¿ãŸããããããã«éå®ãããŸãã) ã§é
åžããããšãå¿
èŠãšãªããŸãã
- ã客æ§ã«ããã©ã€ã»ã³ã¹æè¡ã®äœ¿çšã«é¢ãããã®ä»ã®å¶é
a. ã·ãŒããµãã¹ã¯ãªãã·ã§ã³
第 6 æ¡ (b) ã«èšèŒãããŠããå Žåãé€ãããã€ã€ãªãã£ãªãã®æ¬è£œåãéçºããç®çã§ã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ã§ããã®ã¯ãã·ãŒããå²ãåœãŠããããŠãŒã¶ãŒ (第 9 æ¡ (c) ã«å®çŸ©) ã®ã¿ã§ãããã·ãŒãããšã¯ã1 åã®ãŠãŒã¶ãŒããã客æ§ã«ä»£ãã£ãŠãæ¬å¥çŽã®æ¡ä»¶ã«åŸãã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ãããã䜿çšããããšãèš±å¯ããããã« Epic ãã客æ§ã«èš±è«Ÿããæš©å©ãæå³ããŸããã·ãŒãã¯ãèªåæŽæ°ããããµãã¹ã¯ãªãã·ã§ã³ãšããŠæäŸãããŸãã
åã
ã®ã·ãŒãã¯ããããå²ãåœãŠããããŠãŒã¶ãŒå人ã«å±ãããã®ã§ãããä»ã®ãŠãŒã¶ãŒãå©çšããå Žåã«ã¯ããã®å©çšãèš±å¯ããåã«ã·ãŒãã®åå²ãåœãŠãè¡ãå¿
èŠããããŸãã1 人ã®ãŠãŒã¶ãŒã¯ãåäžã®ã·ãŒãã®ã¿ã®å æãç¶ç¶ããªãããè€æ°ã®ã³ã³ãã¥ãŒã¿ãŸãã¯ã¯ãŒã¯ã¹ããŒã·ã§ã³ããã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ã§ããŸããéã«ã2 人ã®ãŠãŒã¶ãŒã 1 å°ã®ã³ã³ãã¥ãŒã¿ãŸãã¯ã¯ãŒã¯ã¹ããŒã·ã§ã³ããã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããå Žåããã® 2 人ã®ãŠãŒã¶ãŒã¯ 2 ã€ã®ã·ãŒããå æããããšã«ãªããŸãã
ã€ãŸããããšãã°ãã©ã€ã»ã³ã¹æè¡ã䜿çšããŠãäžè¬ã«æäŸãããã²ãŒã ã®ã¿ãéçºããå Žåãã·ãŒããµãã¹ã¯ãªãã·ã§ã³ã賌å
¥ããå¿
èŠã¯ãããŸããããã ããã客æ§ããã©ã€ã»ã³ã¹æè¡ã䜿çšããŠãã¯ã©ã€ã¢ã³ãã®ããã«ãããããã¯ã客æ§èªèº«ã®å
éšäœ¿çšã®ããã«ãæ¬è£œåãç§çã«éçºããå ŽåããŸãã¯ãã®ä»ã®ãã€ã€ãªãã£ãªãã®æ¬è£œåã®è£œé ãè¡ãå Žåããããæ¬è£œåã®éçºã«æºããæ
åœè
ã«ã¯ã·ãŒããµãã¹ã¯ãªãã·ã§ã³ãå¿
èŠãšãªããŸãã
b. ã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ã®äŸå€
第 6 æ¡ (a) ã«èšèŒããã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ã«ã¯ã以äžã®äŸå€ãé©çšãããŸãã
iii. å人ããã³ã€ã³ãã£ãŒãºã®å Žåã®äŸå€ãããããã®æéäžãã客æ§ãããã³ã客æ§ã®äŒæ¥ã°ã«ãŒãå
ã®äºæ¥äœã®éå» 12 ãæéã®ç·åå
¥ã 100 äžç±³ãã«æªæºã§ãã£ãå Žåãã客æ§ã®ãŠãŒã¶ãŒã«ã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ã¯é©çšãããŸããããã®èšç®äžãã客æ§ã®äŒæ¥ã°ã«ãŒããšã¯ãã客æ§ãæ¯é
ãããã客æ§ã«æ¯é
ãããŠããããŸãã¯ã客æ§ãšå
±éã®æ¯é
äžã«ãããããããäºæ¥äœãæå³ããåå
¥ã«ã¯åãåã£ãåæãéããã®ä»ã®èª¿éè³éãå«ãŸããŸãã
iv. æè²æ©é¢ã®å Žåã®äŸå€ãã客æ§ãåŠæ ¡ãå³æžé€šãªã©ã®æè²æ©é¢ã§ããå Žåãã客æ§ã®ãŠãŒã¶ãŒãæè²äžã®ç®çã§ã®ã¿ã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããã®ã§ããã°ãã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ã¯ãã®ãŠãŒã¶ãŒã«é©çšãããŸããã
v. éå¶å©ç®çã§ããå Žåã®äŸå€ãã客æ§ã®ãŠãŒã¶ãŒãéå¶å©ç®çã§ã®ã¿ã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããå Žåãã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ã¯ãã®ãŠãŒã¶ãŒã«é©çšãããŸãããéå¶å©ç®çãšã¯ãçŽæ¥ãŸãã¯éæ¥çãªåæ¥çå©çã䌎ããªãç®çãæå³ããŸããå¶å©å£äœã«ããããŸãã¯å¶å©å£äœã®ããã®ã©ã€ã»ã³ã¹æè¡ã®äœ¿çšã¯ããã¹ãŠå¶å©ç®çãšã¿ãªãããŸãã
c. äºææ§ã®ãªãã©ã€ã»ã³ã¹
ã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã®å
šéšãŸãã¯äžéšãæ¬å¥çŽä»¥å€ã®æ¡ä»¶ã«æºæ ãã¹ãããšãçŽæ¥çãéæ¥çã«èŠæ±ããã©ã€ã»ã³ã¹ã®å¯Ÿè±¡ã§ããã³ãŒãããã®ä»ã®ã³ã³ãã³ãããã©ã€ã»ã³ã¹æè¡ãšçµã¿åããããã䜵ããŠé
åžãããããŸãã¯ãã®ä»ã®æ¹æ³ã§ãããã䜵çšããããšã¯ã§ããããŸããããä»è
ã«èš±å¯ããããšãã§ããŸãã (以äžããããã®ã©ã€ã»ã³ã¹ããäºææ§ã®ãªãã©ã€ã»ã³ã¹ããšãããŸã)ãã€ãŸããããšãã°ãã客æ§ã¯ã©ã€ã»ã³ã¹æè¡ãã以äžã®ã©ã€ã»ã³ã¹ã«åºã¥ããŠã©ã€ã»ã³ã¹äŸäžãããã³ãŒããŸãã¯ã³ã³ãã³ããšçµã¿åãããããšã¯ã§ããŸãããGNU äžè¬å
¬è¡ã©ã€ã»ã³ã¹ (GPL)ãå£ç GPL (LGPL) (åã«å
±æã©ã€ãã©ãªãåçã«ãªã³ã¯ããå Žåãé€ããŸã) ãŸãã¯ã¯ãªãšã€ãã£ãã»ã³ã¢ã³ãºè¡šç€ºã»ç¶æ¿ã©ã€ã»ã³ã¹ã«åºã¥ãã³ãŒããã³ã³ãã³ãã¯çŠããããŸãã
d. Engine ããŒã«ã«é¢ããå¶é
ã客æ§ã®æ¬è£œåã« Engine ããŒã«ãå«ãŸããŠããå Žåããã®é
åžã¯ãFab ããŒã±ãããã¬ã€ã¹ãUnreal Engine ããŒã±ãããã¬ã€ã¹ããŸã㯠Epic ã® GitHub Unreal Engine ãããã¯ãŒã¯ã®ãã©ãŒã¯ãéããŠã®ã¿è¡ãããšãã§ããŸãããEngine ããŒã«ããšã¯ã(i) Engine ã³ãŒãã«å«ãŸãããšãã£ã¿ããã³ãã®ä»ã®ã«ãŒã«ã(ii) éçãåçã«é¢é£ä»ããããŠãããã©ããã«ãããããããªããžã§ã¯ãã³ãŒã圢åŒãå«ããDeveloper ãŸã㯠Editor ãã©ã«ãã®ããããã«ããã³ãŒãããã³ã¢ãžã¥ãŒã«ãããã³ (iii) ã©ã€ã»ã³ã¹æè¡ã«åºã¥ãã¹ã¿ã³ãã¢ãã³è£œåãéçºããããã«äœ¿çšããããã®ä»ã®ãœãããŠã§ã¢ãæå³ããŸãã
e. äžè¬å¶éäºé
ã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã«é¢ãããèªèº«ã®æŽ»åãã以äžã«è©²åœããªãããã«ããªããã°ãªããŸããã
- é©çšãããæ³åŸãŸãã¯èŠå¶ã«éåããã
- çµæçã«ã©ã€ã»ã³ã¹æè¡ãã¬ã³ã¿ã«ãŸãã¯ãªãŒã¹ããã
- åœç€Ÿã®ä»ã®è£œåããµãŒãã¹ãäžæ£ã«æµçšããã
- ã©ã€ã»ã³ã¹æè¡ãç¹èš±ã䟵害ããŠãããšããã客æ§ãŸãã¯ç¬¬äžè
ã«ããè«æ±ãæ¯æŽããã
- çµæçã«ã©ã€ã»ã³ã¹æè¡ã®æ
ä¿æš©ã®å£²åŽãŸãã¯ä»äžã«ã€ãªããã
- 第 4 æ¡ããã³ç¬¬ 5 æ¡ã§èš±å¯ãããŠãã以å€ã®æ¹æ³ã§æ¬è£œåãŸãã¯ã©ã€ã»ã³ã¹æè¡ãé
åžããã
- 誰ãäœãææããã
ã客æ§ãšåœç€Ÿã®éã§ã¯ãã客æ§ã¯ãæ¬å¥çŽã«åºã¥ãã客æ§ãéçºããæ¬è£œåã«ã€ããŠãã©ã€ã»ã³ã¹æè¡ã«é¢ããæš©å©ä»¥å€ã®ãã¹ãŠã®æš©å©ãææããåœç€Ÿã¯ã©ã€ã»ã³ã¹æè¡ã«é¢ãããã¹ãŠã®æš©åãæææš©ãããã³ç¥ç財ç£æš©ãææããŸãã
æ¬å¥çŽã«åºã¥ãã客æ§ã«ä»äžããããã¹ãŠã®æš©å©ã¯ã販売ã«ãããã®ã§ã¯ãªããã©ã€ã»ã³ã¹ã«ãã£ãŠã®ã¿ä»äžãããåœè©²æš©å©ã®ãã¹ãŠã¯æ¬å¥çŽã®æ¡ä»¶ã«æããããšã«ãªããŸããæ¬å¥çŽã«åºã¥ããŠä»äžãããã©ã€ã»ã³ã¹æè¡ãé€ããEpic ã®æè¡ããŸãã¯ç¥ç財ç£æš©ã«å«ãŸãããããªãã©ã€ã»ã³ã¹ããã®ä»ã®æš©å©ãä»äžãããããšã¯ãªããé»ç€ºãçŠåèšããŸãã¯ãã®ä»ã«ãããæ¬å¥çŽã«åºã¥ããããªãã©ã€ã»ã³ã¹ããã®ä»ã®æš©å©ãçã¿åºãããããšã¯ãããŸãããæ¬å¥çŽã®æ¡ä»¶ã«æºæ ããã«ãµãã©ã€ã»ã³ã¹ã蚱諟ããããšããè¡çºã¯ç¡å¹ã§ãã
f. æææš©ã®éç¥ããã³åž°å±
ã客æ§ã¯ãã©ã€ã»ã³ã¹æè¡ã«è¡šç€ºããããšãããEpic ã®èäœæš©ãåæšããã³ãã®ä»ã®æææš©ã®éç¥ãªãã³ã«å
責äºé
ãä¿æããããšã«åæããŸãã
æ¬å¥çŽã«åºã¥ããŠã客æ§ãéçºãã補åã«ã¯ã¬ãžãããããå Žåãã客æ§ã¯ã¯ã¬ãžããã«ä»¥äžã®éç¥ã衚瀺ããªããã°ãªããŸãã (xxxx ãåœå¹Žã«çœ®ãæããŸã)ïŒ
ã補åå㯠Unreal® Engine ã䜿çšããŠããŸããUnreal® ã¯ãã¢ã¡ãªã«åè¡åœããã³ãã®ä»ã®å°åã«ããã Epic Games, Inc. ã®åæšãŸãã¯ç»é²åæšã§ããã
ãUnreal® Engine, Copyright 1998 â xxxx, Epic Games, Inc. All rights reserved.ã
æ¬å¥çŽã«åºã¥ããEpicãEpic ã®ã²ãŒã ããã³ãã®ä»ã®ç¥çè²¡ç£ (Unreal Engine ãªã©) ã«é¢é£ããåæšããµãŒãã¹ããŒã¯ãåå·ããã³ã㎠(ãEpic åæšã) ã«ããã®ä»ã®ã©ã€ã»ã³ã¹ãæš©å©ã衚瀺ããããšã¯èš±å¯ãããŸãããEpic åæšã®ãã¹ãŠã®äœ¿çšã¯ãEpic ã®å©çã®ããã«ã®ã¿å¹åãçãããã®ãšããŸããã客æ§ã¯ãEpic åæšã®æå¹æ§ãããã¯å·è¡å¯èœæ§ãæãªããåžèåããããã¯ããã«åœ±é¿ãäžããå¯èœæ§ã®ãã掻åããŸã㯠Epic åæšã«é¢ããŠæ¶è²»è
ã®æ··ä¹±ãæããããã¯å¶æ¥æš©ãæãªãå¯èœæ§ã®ãã掻åã«åŸäºããªãããšã«åæããŸãã
Epic åæšã®ãããªã䜿çšãåžæãããå Žåã¯ãunrealengine.com/branding ãåç
§ããŠãã ããã
g. 第äžè
ãœãããŠã§ã¢
ã©ã€ã»ã³ã¹æè¡ã¯ã第äžè
ã«ãã£ãŠéçºãããã³ãŒã (ã第äžè
ãœãããŠã§ã¢ã) ãçµã¿èŸŒã¿ããã³ãã«ãããŠãããè¿œå ãŸãã¯ä»£æ¿ã®ã©ã€ã»ã³ã¹æ¡ä»¶ãé©çšãããå¯èœæ§ããããŸãã第äžè
ãœãããŠã§ã¢ãã©ã€ã»ã³ã¹æè¡ã«çµã¿èŸŒãŸããŠãããè¿œå ã®ã©ã€ã»ã³ã¹æ¡ä»¶ãé©çšãããå Žåããããã®æ¡ä»¶ãŸãã¯ãã®ä»ã®åž°å±èŠä»¶ã¯ã/Engine/Source/ThirdParty/Licenses ãµããã©ã«ãã®äžã®åãšã³ãžã³ããŒãžã§ã³ã®ã€ã³ã¹ããŒã«ãã£ã¬ã¯ããªã«ãããŸããç¬ç«ããã¹ã¿ã³ãã¢ãã³ãœãããŠã§ã¢ãšããŠã©ã€ã»ã³ã¹æè¡ãšã®ã¿ãã³ãã«ãããŠãã第äžè
ãœãããŠã§ã¢ã¯ã/Engine/Extras/ThirdPartyNotUE/ ãµããã©ã«ãã®åãšã³ãžã³ããŒãžã§ã³ã®ã€ã³ã¹ããŒã«ãã£ã¬ã¯ããªã«ãããŸãããã®ç¬¬äžè
ãœãããŠã§ã¢èªäœã¯ã©ã€ã»ã³ã¹æè¡ã§ã¯ãªãã/Engine/Extras/ThirdPartyNotUE/ ãµããã©ã«ãã«èŠå®ãããã©ã€ã»ã³ã¹æ¡ä»¶ã«åºã¥ãããã®èè
ããã客æ§ã«çŽæ¥ã©ã€ã»ã³ã¹äŸäžãããŸãã
æ¬å¥çŽãç· çµãã第äžè
ãœãããŠã§ã¢ã䜿çšããããšã«ãããã客æ§ã¯ãããã®è¿œå ã©ã€ã»ã³ã¹ãŸãã¯ä»£æ¿ã©ã€ã»ã³ã¹ã®æ¡ä»¶ãåãå
¥ããããšã«ãªããŸããè¿œå ã®ã©ã€ã»ã³ã¹æ¡ä»¶ã®å Žåããããè¿œå ã©ã€ã»ã³ã¹æ¡ä»¶ã«åºã¥ããŠã©ã€ã»ã³ã¹äŸäžããã第äžè
ãœãããŠã§ã¢ã«é¢ããŠããããæ¬ã©ã€ã»ã³ã¹æ¡ä»¶ãšççŸããå Žåã¯ãè¿œå ã©ã€ã»ã³ã¹æ¡ä»¶ãåªå
ããŸããã客æ§ã¯ç¬¬äžè
ãœãããŠã§ã¢ã®ææè
ããã客æ§ã«ãã第äžè
ãœãããŠã§ã¢ã®äœ¿çšã«é¢é£ããæ¬å¥çŽã«å¯Ÿããæå³ããã第äžè
åçè
ã§ããããšã«åæããŸãã
h. ãã£ãŒãããã¯ããã³ã³ã³ããªãã¥ãŒã·ã§ã³
ã客æ§ã¯ Epic ã«å¯Ÿããã客æ§ãã©ã€ã»ã³ã¹æè¡ã«é¢ããŠåœç€Ÿã«æäŸãããæèŠã»ãææ¡ (ããã£ãŒãããã¯ã) ãèªç±ã«äœ¿çšããã³é瀺ããæš©å©ãä»äžããŸããã客æ§ã¯ããã£ãŒããã㯠(ãã£ãŒãããã¯ã«å«ãŸããã¢ã€ãã¢ãå«ã¿ãŸã) ã«ã€ããŠãæ¬ã©ã€ã»ã³ã¹æè¡ã®éçºãã³ããŒãå
¬éãå€æŽããŸãã¯æ¹åãå«ãå¶å©çããã®ä»ã®ããããç®çã§ãã客æ§ã«å¯Ÿãã確èªãŸãã¯å ±é
¬ãªãã«ãåœç€Ÿç¬èªã®è£éã«ããåœç€Ÿã«ãããŠäœ¿çšãããå ŽåãããããšãèªããŸããã客æ§ã¯ãåœç€Ÿããã£ãŒãããã¯ãç§å¯è£ã«æ±ããªãå Žåãããããšãäºæ¿ããŸãã
ã客æ§ã¯æ¬æžã«ãããä»»æã®åœã«ãããŠãçŸåšååšãããŸãå°æ¥ç»å Žãããã¹ãŠã®æ¹æ³ããã³åœ¢åŒã§ä»»æã®ã³ã³ããªãã¥ãŒã·ã§ã³ãè€è£œããé
åžããå
¬éã®å Žã§å®æŒããå
¬éã®å Žã«å±ç€ºããäœæããå©çšãã第äžè
ã«äœæããã販売ãã販売ãææ¡ãã茞å
¥ããå€æŽããããã«åºã¥ãäºæ¬¡çèäœç©ãåµäœããããã³ãã®ä»ã®æ¹æ³ã§å©çšããããšã®ã§ãããéç¬å çãå
šé¡æ蟌æžãåãæ¶ãäžèœãè²æž¡å¯èœãããã³ãµãã©ã€ã»ã³ã¹å¯èœãªã©ã€ã»ã³ã¹ããEpic ã«å¯Ÿã蚱諟ããŸãããã³ã³ããªãã¥ãŒã·ã§ã³ããšã¯ã(a) ã客æ§ããã©ãŒã©ã ãwikiãEpic ã® GitHub Unreal Engine ãããã¯ãŒã¯ããŸãã¯åœç€Ÿã®ç®¡çäžã«ãããã®ä»ã®ãœãŒã¹ã³ãŒããªããžããªãžã®æåºãéã㊠Epic ã«å©çšå¯èœã«ããã©ã€ã»ã³ã¹æè¡ã«åºã¥ããããŸãã¯çµã¿èŸŒãŸããããŸã㯠(b) ã客æ§ã Epic ã«æäŸããæžé¢ã§ã³ã³ããªãã¥ãŒã·ã§ã³ãšããŠæ瀺çã«æå®ããããœãããŠã§ã¢ãŸãã¯ã³ãŒããå«ãããããæ
å ±ãŸãã¯ã³ã³ãã³ããæå³ããŸãã
ã客æ§ã¯ãèªèº«ã Epic ã«æäŸãããã£ãŒãããã¯ãŸãã¯ã³ã³ããªãã¥ãŒã·ã§ã³ã«é¢ã㊠Epic ãŸãã¯ãã®ä»ã®åœ±é¿ãåããåœäºè
ã«äžèšã®æš©å©ãä»äžããååãªæš©å©ãæããããšãè¡šæããä¿èšŒããŸããããã«ã¯ãç¥ç財ç£æš©ããã³ãã®ä»ã®æææš©ãŸãã¯äººæ Œæš©ãå«ãŸããŸããããããã«éå®ãããŸãããæ¬ç¬¬ 7 æ¡ (c) ã«åºã¥ãã©ã€ã»ã³ã¹äŸäžãããæš©å©ã®ããããããé©çšæ³ã«åºã¥ããŠã©ã€ã»ã³ã¹äŸäžã§ããªãå Žå (èäœè
äººæ Œæš©ããã³ãã®ä»ã®äººæ Œæš©ãªã©)ãã客æ§ã¯ãããã®æš©å©ãã¹ãŠãæŸæ£ããæš©å©äž»åŒµããªãããšã«åæããŸãã
åœç€Ÿãšã®é¢ä¿
- ã客æ§ãš Epic ãšã®éã®å¥çŽ
a. å€æŽ
åœç€Ÿãæ¬å¥çŽãå€æŽããå Žåãã客æ§ã¯ä¿®æ£å¥çŽã«åæããŠããã ãå¿
èŠã¯ãããŸããããŸããæ¬å¥çŽã¯ãã客æ§ããã§ã«ã¢ã¯ã»ã¹å¯èœãªã©ã€ã»ã³ã¹æè¡ã®äœ¿çšã«ãåŒãç¶ãé©çšãããŸãã
ãã ããåœç€Ÿãæ¬å¥çŽãå€æŽããå Žåãã客æ§ã¯ãä¿®æ£å¥çŽã«åæããªãéããç¹å®ã® Epic ãµãŒãã¹ã«ã¢ã¯ã»ã¹ããããã©ã€ã»ã³ã¹æè¡ãããŠã³ããŒããããã§ããªããªããŸããå€æŽãå ããå Žåãåœç€Ÿã¯ãé»åã¡ãŒã«ãéä¿¡ããããã客æ§ãEpicãµãŒãã¹ã«æ¬¡åãã°ã€ã³ãããšãã«éç¥ããããããªã©ããŠãã客æ§ã«éç¥ããŸãã
b. 代æ¿æ¡ä»¶ãšè¿œå æ¡ä»¶
ã©ã€ã»ã³ã¹æè¡ã«é¢é£ããã客æ§ã®æš©å©ãšçŸ©åã«é¢ããŠãæ¬å¥çŽã¯ãã客æ§ã®ä»¥åã® Unreal Engine ãšã³ããŠãŒã¶ãŒã©ã€ã»ã³ã¹å¥çŽã«åªå
ããã客æ§ãä¿æããããšã®ããã¯ãªãšãŒã¿ãŒåã Unreal Engine ãšã³ããŠãŒã¶ãŒã©ã€ã»ã³ã¹å¥çŽã«åªå
ããŸãããããã®å¥çŽã¯ãã客æ§ãåŒãç¶ãã³ã³ãã³ãã«ã€ããŠæš©å©ãšçŸ©åãæããç¯å²ã«ãããŠã®ã¿åç¶ããŸããã客æ§ã Epic ã³ã³ãã³ãã©ã€ã»ã³ã¹å¥çŽ (unrealengine.com/eula/content) ã«ãåæãããšããããã®å¥çŽãå®å
šã«åªå
ãããŸãã
ãã ããæ¬å¥çŽã¯ã第 8 æ¡ (a) ã«èšè¿°ãããŠããå Žåãé€ããã客æ§ãåœç€ŸãŸãã¯åœç€Ÿãèš±å¯ãããµãã©ã€ã»ã³ãµãŒãšç· çµããŠãããã®ä»ã®å¥çŽã«åªå
ãããããä¿®æ£ãããŸãã¯ãã®ä»ã®åœ¢ã§ããã«åœ±é¿ãäžããããšã¯ãããŸãããããšãã°ãã«ã¹ã¿ã ã©ã€ã»ã³ã¹ã«åºã¥ã㊠1 ã€ä»¥äžã®è£œåãéçºããããã«ã客æ§ã« Unreal Engine ã䜿çšããã©ã€ã»ã³ã¹ãä»äžããå Žåãæ¬å¥çŽã§ã¯ãªãããã®ã«ã¹ã¿ã ã©ã€ã»ã³ã¹ãããããã®è£œåã«é¢ã㊠Unreal Engine ãšé¢é£çŽ æã䜿çšããéã«é©çšãããŸãã
c. éç¥
æžé¢ã«ããéç¥ãå«ããæ¬å¥çŽã«ãã£ãŠåœç€Ÿããéç¥ãè¡ãå¿
èŠãããå Žåãåœç€Ÿã¯ Epic ãµãŒãã¹ãŸãã¯ã客æ§ãåœç€Ÿã«æäŸããé»åã¡ãŒã«ã¢ãã¬ã¹ãéããŠã客æ§ã«éç¥ãè¡ãå ŽåããããŸããåœç€Ÿã®éç¥ã¯ãEpic ãµãŒãã¹ãéããŠã客æ§ã«éä»ãããå Žåãã客æ§ã Epic ãµãŒãã¹ã«ã¢ã¯ã»ã¹ããæç¹ã§æå¹ãšãªããé»åã¡ãŒã«ã§ã客æ§ã«éä¿¡ãããå Žåãããããéä¿¡ãããæç¹ã§æå¹ã«ãªããŸãã
- ã客æ§ãšã¯ïŒ
a. ã客æ§ã«ã€ããŠ
ã客æ§ãä»ã®å人ãŸãã¯äºæ¥äœã«ä»£ãã£ãŠã©ã€ã»ã³ã¹æè¡ã䜿çšããå Žåã(i) æ¬å¥çŽã«ããããã客æ§ããžã®ãã¹ãŠã®èšåã«ã¯ãåœè©²å人ãŸãã¯äºæ¥äœãå«ãŸããæ¬å¥çŽã¯ããããææãããã®ãšãã(ii) ã客æ§ã¯ãåœè©²å人ãŸãã¯äºæ¥äœã代衚ããŠæ¬å¥çŽãæ¿è«Ÿããæš©éãæããããšãè¡šæãã(iii) ã客æ§ãæ¬å¥çŽã«éåããå Žåãåœè©²å人ãŸãã¯äºæ¥äœãåœç€Ÿã«è²¬ä»»ãè² ãããšã«åæããŸãã
b. æ¬å¥çŽã®ç· çµè³æ Œ
ã客æ§ãå±
äœããæ³å®æ人幎霢æªæºã®å ŽåããŸãã¯å¥éé©çšæ³ã«åºã¥ãæ¬å¥çŽãç· çµããããã«èŠªãããã¯æ³å®åŸèŠäººã®åæãå¿
èŠãšãªãå Žåãã客æ§ã¯ãæ¬å¥çŽã«ææãããããšã«åæãã芪ãŸãã¯æ³å®åŸèŠäººã®ç£ç£ã®äžã§ã®ã¿ã©ã€ã»ã³ã¹æè¡ã䜿çšããããšãã§ããŸãã
ã客æ§ã以äžã«è©²åœããå ŽåããŸãã¯ã客æ§ã以äžã«è©²åœããå人ãŸãã¯äºæ¥äœã®ä»£ç人ãšããŠè¡åããŠããå Žåãæ¬å¥çŽãç· çµããè³æ Œãæãããã©ã€ã»ã³ã¹æè¡ãããŠã³ããŒããŸãã¯äœ¿çšããããšã¯ã§ããŸããã(i) çµæžå¶è£æ³ã«åºã¥ãç±³åœæ¿åºãç¶æããç±³åœç¹å¥æå®åœæ°ããã³è³æ Œåæ¢è
ãªã¹ãããŸãã¯ãã®ä»é¡äŒŒã®ãªã¹ãã«èšèŒãããŠãããããããã¯ãã®å¯Ÿè±¡ã§ããã(ii) ç±³åœã®çŠèŒžæªçœ®ãŸãã¯ãã®ä»ã®æ³ççŠæ¢äºé
ã«ããã©ã€ã»ã³ã¹ä»äžãããæè¡ã®åé ãçŠæ¢ãããŠããåœãŸãã¯å°åã«æåšããŠãããããããåœãŸãã¯å°åã§çµç¹ãããŠããããããã¯ããããåœãŸãã¯å°åã«éåžžå±
äœããŠããã
c. Epic ã¢ã«ãŠã³ããšã客æ§ã®ãŠãŒã¶ãŒ
ã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããŠããŠã³ããŒãããã«ã¯ããŸãã¢ã«ãŠã³ããèšå®ããå¿
èŠããããŸããã¢ã«ãŠã³ãã«ã¯ Epic ã®ãµãŒãã¹å©çšèŠçŽ (epicgames.com/tos) ãé©çšãããŸãã
æ¬ã©ã€ã»ã³ã¹ (第 2 æ¡ã«å®çŸ©) ã§ã¯ãæå¹ãªãŠãŒã¶ãŒã¢ã«ãŠã³ãã䜿çšããŠã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããå人 (ããŠãŒã¶ãŒã) ã®ã¿ãã©ã€ã»ã³ã¹æè¡ã®äœ¿çšãèš±å¯ãããŸããã客æ§ãå人ã®å ŽåãããŠãŒã¶ãŒããšã¯ã客æ§èªèº«ã®ããšããããŸããæ³äººã®å ŽåãããŠãŒã¶ãŒããšã¯ãæ¬å¥çŽã«åºã¥ãã客æ§ã®æš©å©ãè¡äœ¿ããå人ã®åŸæ¥å¡ãŸãã¯ä»£ç人ãæããŸããæ¬å¥çŽã«åºã¥ãæ³äººã®æš©å©ãè¡äœ¿ããå ŽåããŠãŒã¶ãŒã¯ãå人ãšããŠæ¬å¥çŽãæ¿è«Ÿããå¿
èŠã¯ãããŸããããŠãŒã¶ãŒã¯ã©ã€ã»ã³ã¹æè¡ããŠãŒã¶ãŒã®ããããã®ã³ã³ãã¥ãŒã¿ã«ä¿ç®¡ããããšãã§ããŸããã第 4 æ¡ãšç¬¬ 5 æ¡ã«èšèŒããã©ã€ã»ã³ã¹æè¡ã®èš±å¯ãããé
åžã«ããå Žåãé€ããã©ã€ã»ã³ã¹æè¡ã¯ä»ã®äººãšå
±æããããšã¯ã§ããŸããã
d. æè²æ©é¢ã«ãã䜿çš
äžèšã®èŠä»¶ã®äŸå€ãšããŠãã客æ§ãåŠæ ¡ãå³æžé€šãªã©ã®æè²æ©é¢ã§ããå ŽåããŠãŒã¶ãŒã®ã¿ãã©ã€ã»ã³ã¹æè¡ã䜿çšã§ããã客æ§ã¯ã©ã€ã»ã³ã¹æè¡ããèªåã®ã³ã³ãã¥ãŒã¿ã«ä¿åã§ãããšãšãã«ããããã³ã³ãã¥ãŒã¿ã®ãã¹ãŠã®ãŠãŒã¶ãŒã«åœè©²ã³ã³ãã¥ãŒã¿äžã§ã©ã€ã»ã³ã¹æè¡ã䜿çšããããšãèš±å¯ã§ããŸãããã ããã客æ§ã®ã©ã€ã»ã³ã¹ã«åºã¥ããããããŠãŒã¶ãŒã¯ã©ã€ã»ã³ã¹æè¡ãé
åžããããš (æ¬è£œåã«çµã¿èŸŒãã§ã®é
åžãŸãã¯ãµãã©ã€ã»ã³ã¹ãå«ã) ã¯èªããããŠããŸããããããã£ãŠããèªèº«ã®ã©ã€ã»ã³ã¹ãååŸããå¿
èŠããããŸãã
- Epic ãšã¯ïŒ
ã客æ§ãšæ¬å¥çŽãç· çµãã Epic æ³äººã¯ã以äžã«å®ãããšãããã客æ§ã®å±
äœå°ã«å¯Ÿå¿ããŠããŸãã
ã客æ§ã®å±
äœå° (ãŸãã¯ã客æ§ãã©ã€ã»ã³ã¹æè¡ã䜿çšããŠããäºæ¥äœã®äž»ãªæŽ»åå Žæ)ïŒ
- ç±³åœå
ã«ãããŠã¯ãã客æ§ãšæ¬å¥çŽãç· çµãã Epic æ³äººã¯ Epic Games, Inc. ã§ãã
- ç±³åœåœå€ã«ãããŠã¯ãã客æ§ãšæ¬å¥çŽãç· çµãã Epic æ³äººã¯ Epic Games Commerce GmbH ã§ãã
- ãã©ã€ãã·ãŒ
ã客æ§ã®ãã©ã€ãã·ãŒã¯åœç€Ÿã«ãšã£ãŠéèŠäºé
ã§ããåœç€Ÿã®ãã©ã€ãã·ãŒããªã·ãŒ (epicgames.com/privacypolicy) ãã確èªãã ãããã客æ§ããã®ãã©ã€ãã·ãŒããªã·ãŒã«ãªã³ã¯ãã Epic ãµãŒãã¹ã䜿çšããéã«ãåœç€Ÿãæ
å ±ãã©ã®ããã«åéã䜿çšãå
±æãããã«ã€ããŠèª¬æããŠããŸãã
- èšé²ããã³ç£æ»
ã客æ§ã¯ãã客æ§ãã·ãŒããµãã¹ã¯ãªãã·ã§ã³èŠä»¶ããã³ãã€ã€ãªãã£è£éºãéµå®ããŠããããšã確èªããäžã§åççã«ååã§ãããæ£ç¢ºãªåž³ç°¿ããã³èšé²ãä¿æãããã®ãšããŸããEpicãŸãã¯ãã®æå®ä»£ç人ã¯ãã客æ§ã«å¯Ÿããåççãªäºåéç¥ã«ããããããã®åž³ç°¿ããã³èšé²ã®åççãªç£æ»ãå®æœã§ããŸãããããç£æ»ã¯ã(a) Epic ãæå®ããç¬ç«ãã第äžè
ç£æ»äººã«ãã£ãŠå®æœããã(b) ã客æ§ã®äºæ¥æŽ»åãäžåœã«åŠšå®³ããããšãªãã(c) 12 ãæã« 1 åãè¶
ããé »åºŠã§å®æœãããããšã¯ãªãã(d) éåžžã®å¶æ¥æéå
ã«å®æœããããã®ãšããŸããã客æ§ãæ¬ç¬¬ 12 æ¡ãéµå®ããŠããããšãæ¡ä»¶ãšããŠãEpic ã¯ãç£æ»æéäžã« 5% ãè¶
ããæ¯æãäžè¶³ãç£æ»çµæããæããã«ãªã£ãå Žåãé€ããç£æ»è²»çšãè² æ
ããŸãããã以å€ã®å Žåã¯ãã¹ãŠãã客æ§ã¯ Epic ã«ç£æ»è²»çšãåéãããã®ãšããŸãã
ãã®ä»ã®æš©å©ããã³çŸ©å
- å
責
æ¬å¥çŽã®ãããªãèŠå®ããæŸæ£ã§ããªãå¶å®æ³äžã®æš©å©ã害ãããã®ã§ã¯ãããŸãããäžéšã®åœãå·ãå°åããã®ä»ã®æ³åã§ã¯ãæ¬æ¡é
ããã³æ¬¡ã®æ¡é
ã«å®ããç¹å®ã®ä¿èšŒãŸãã¯è²¬ä»»å¶éã®é€å€å¯Ÿè±¡ãèªããããŠããªããããäžèšã®æ¡ä»¶ãã客æ§ã«å®å
šã«é©çšãããªãå ŽåããããŸããåœè©²æ³åã«ãããŠã¯ã以äžã®é€å€äºé
ããã³å¶éã¯ãåœè©²æ³åã§é©çšãããæ³ã«ãã蚱容ãããç¯å²ã«éãé©çšãããŸãã
æ¬ã©ã€ã»ã³ã¹æè¡ (ãã¹ãŠã®æ
å ±ãã³ã³ãã³ãããããªã¢ã«ãã³ãŒããããã³ãœãããŠã§ã¢ãå«ã¿ãŸã) ã¯ãEpic ã«ãããçŸç¶æ姿ããã€ãå©çšå¯èœãªç¯å²ãã§æäŸãããŸããEpicããã³ãã®é¢é£äŒç€Ÿãã©ã€ã»ã³ãµãŒããµãŒãã¹ãããã€ã㌠(以äžãEpic é¢ä¿è
ã)ã¯ãã©ã€ã»ã³ã¹æè¡ã«é¢ããŠãæ瀺ãŸãã¯é»ç€ºãåããããããªãçš®é¡ã®è¡šæãŸãã¯ä¿èšŒãè¡ããŸãããã客æ§ã¯ã©ã€ã»ã³ã¹æè¡ãããèªèº«ã®åç¬ã®ãªã¹ã¯è² æ
ã§äœ¿çšããŠãã ãããé©çšæ³ã«ãã蚱容ãããæ倧éã®ç¯å²ã«ãããŠãEpic é¢ä¿è
ã¯ãæ瀺ãŸãã¯é»ç€ºãåããããã¹ãŠã®ä¿èšŒãæ¡ä»¶ãã³ã¢ã³ããŒäžã®çŸ©åãããã³è¡šæ (ååæ§ãç¹å®ç®çãžã®é©åæ§ãæš©åããã³é䟵害æ§ã«é¢ããé»ç€ºä¿èšŒãŸãã¯æ³å®ã®ä¿èšŒãå«ã¿ãŸã) ãåŠèªããŸããEpic é¢ä¿è
ã¯ãã©ã€ã»ã³ã¹æè¡ã«ãŠã€ã«ã¹ãŸãã¯ãã®ä»ã®æ害ãªã³ã³ããŒãã³ããå«ãŸããªãããšãä¿èšŒããŸãããäž¡åœäºè
ã¯ãäžèšã®ä¿èšŒã®å
責äºé
ããæ¬å¥çŽã«åºã¥ã察䟡ãèšå®ããäžã§äžå¯æ¬ ãªèŠçŽ ã§ãã£ãããšãèªããããã«åæããŸãã
- 責任å¶é
é©çšæ³ã«ãã蚱容ãããæ倧éã®ç¯å²ã«ãããŠãEpic é¢ä¿è
ã¯ãæ¬å¥çŽã«èµ·å ãŸãã¯é¢é£ããŠçããéžå€±å©çãŸãã¯éæ¥çæ害ãä»éçæ害ãæ²çœ°çæ害ãç¹å¥æ害ãããã¯çµæçæ害ã«ã€ããŠè²¬ä»»ãè² ããŸãããããã«ãé©çšæ³ã«ãã蚱容ãããæ倧éã®ç¯å²ã«ãããŠãæ¬å¥çŽã«èµ·å ãŸãã¯é¢é£ãã Epic é¢ä¿è
ã®è²¬ä»»ç·é¡ã¯ã1,000 ãã«ãããã³åœè©²è²¬ä»»ãçºçããåå ãšãªã£ãäºç±ã®çŽåã®12ãæéã«ã客æ§ãæ¬å¥çŽã«åºã¥ã Epic ã«æ¯æã£ãåèšéé¡ (ããããã°) ã®ãã¡ãããé«é¡ãªãã®ãäžéãšããŸããæ¬ç¬¬ 14 æ¡ã«ããå¶éãããæå®³è³ åãæ±ããããšã¯ãEpic é¢ä¿è
ã®äœçºãŸãã¯äžäœçºã«å¯Ÿããã客æ§ã®å¯äžãã€æä»çãªææžã§ãããã®ãšããŸããäž¡åœäºè
ã¯ããããã®è²¬ä»»ã®å¶éããã³æœåšçãªæ害ã®é€å€ããæ¬å¥çŽã«åºã¥ã察䟡ãèšå®ããäžã§äžå¯æ¬ ãªèŠçŽ ã§ãã£ãããšãèªããããã«åæããŸãã
- è£å
æ¬æ¡ã¯ãã客æ§ã®æ³åã®é©çšæ³ã§èš±å®¹ãããç¯å²ã«éãé©çšãããŸãã以äžã®è£å矩åãè² ãããšãã客æ§ã®æ³åã®é©çšæ³ã«ããçŠæ¢ãããŠããå Žåãã客æ§ã¯ãã客æ§ã®æ³åã®é©çšæ³ã«ãã蚱容ãããç¯å²ã«ãããŠã以äžã«å®ããè£å矩åã®å¯Ÿè±¡ã§ãããã¹ãŠã®è³ å責任é¡ãæ害é¡ãè£å®ãå€æãæ倱é¡ãè²»çšãçµè²»ããã³æé (åççãªåŒè·å£«æéãšå°é家蚌人æéãå«ã) ã«ã€ããŠå
šè²¬ä»»ãè² ããŸãã
ã客æ§ã¯ã以äžã«èµ·å ããŠããŸãã¯ç¬¬äžè
ã®è«æ±ãèŠæ±ãŸãã¯æªçœ®ã«é¢é£ããŠçºçãããã¹ãŠã®è³ å責任é¡ãæ害é¡ãè£å®ãå€æãæ倱é¡ãè²»çšãçµè²»ãããã³æé (åççãªåŒè·å£«æéãšå°é家蚌人æéãå«ã) ã«ã€ããŠãEpic é¢ä¿è
ãè£åãããããã«å¯Ÿããé²åŸ¡ã®è²»çšãæ¯æããEpic é¢ä¿è
ãå
責ããããšã«åæãããã®ãšããŸãã(i) ãããçå®ã§ããå Žåãã客æ§ã«ããæ¬å¥çŽã®éåã䌎ããã® (æ¬å¥çŽã«éåããã©ã€ã»ã³ã¹æè¡ã®é
åžãŸãã¯ãµãã©ã€ã»ã³ã¹ãå«ããããã«éå®ãããªã)ããŸã㯠(ii) æ¬è£œåãŸãã¯ã客æ§ã®ã©ã€ã»ã³ã¹ã®è¡äœ¿ã«é¢é£ãããã® (ãã ããæ¬å¥çŽã«åºã¥ã Epic ãã客æ§ã«åœåæäŸããæªä¿®æ£ã©ã€ã»ã³ã¹æè¡ãã客æ§ãèš±å¯ãããæ¹æ³ã§äœ¿çšããããšãç¹èš±ãåæšãèäœæš©ã䟵害ããŠãããšç¬¬äžè
ã䞻匵ããŠããå Žåãé€ããŸã)ã
- æºæ æ³ããã³è£å€ç®¡èœæš©
æ¬å¥çŽã«èµ·å ãŸãã¯é¢é£ããçŽäºãŸãã¯ã客æ§ã«ããè«æ±ã¯ããã¥ãŒãšãŒã¯å·æ³ã«æºæ ããŸããããã®æ³ã®éžæã®èŠåãé€ããŸããã客æ§ãš Epic ã¯ããã¥ãŒãšãŒã¯å·ãã¥ãŒãšãŒã¯é¡ã®æé«è£å€æããŸãã¯é£éŠè£å€æã®ç®¡èœæš©ãååšããå Žåã¯ããã¥ãŒãšãŒã¯å·åéšå°åºé£éŠå°æ¹è£å€æã®å°å±ç®¡èœæš©ã«æããããšã«åæããŸããã客æ§ãš Epic ã¯ãåœè©²è£å€æã«å¯Ÿãã管èœæš©ãè£å€å°ãŸãã¯äžäŸ¿å®æ³å»·å°ã«é¢ããç°è°ç³ç«ãŠãè¡ãæš©å© (蚱容ãããå Žåã¯ãé£éŠè£å€æã«èšŽèšã移ããããã®åœäºè
ã®æš©å©ã圱é¿ãåããããšã¯ãããŸãã)ããªãã³ã«éªå¯©è£å€ãåããæš©å©ãæŸæ£ããããšã«åæããŸããåœéç©å売買å¥çŽã«é¢ããåœéé£åæ¡çŽã¯é©çšãããŸãããå¥çŽã®æèšãèµ·èè
ã«äžå©ã«è§£éãããããšãèŠå®ããæ³ä»€ã¯ãæ¬å¥çŽã«ã¯é©çšãããŸãããæ¬é
ã¯ãé©çšæ³ã«ãã蚱容ãããéãåºçŸ©ã«è§£éãããŸãã
- éå£èšŽèšãªã
é©çšæ³ã«ãã蚱容ãããæ倧éã®ç¯å²ã§ãã客æ§ãš Epic ã¯ãå人ã®ç«å Žã§ã®ã¿æ¬å¥çŽã«èµ·å ããŸãã¯é¢ä¿ããçŽäºãæèµ·ããããšã«åæãã以äžãè¡ããªããã®ãšããŸãã
- éå£èšŽèšãããã¯ä»£è¡šèšŽèšãéå£çãããã¯éå£èŠæš¡ã®ä»²è£ããŸãã¯ä»ã®å人ãããã¯äºæ¥äœã代衚è
ã®ç«å Žã§è¡çºãããã®ä»ã®èšŽèš (äŸïŒæ°éåŒè·å£«ã®äžè¬çãªèšŽèš) ã®æèµ·ãé¢äžãŸãã¯åå ãè©Šã¿ãããšã
- æ¬å¥çŽã®ãã¹ãŠã®åœäºè
ã®æ瀺çãªåæãåŸãããšãªããåå¥ã®æç¶ãã䜵åãããã¯çµ±åããããšããŸãã¯ä»è
ã«ãããã®å®æœãèªããããšã
ã客æ§ã¯ãæ¬å¥çŽãæåã«æ¿è«Ÿããæ¥ãã 30 æ¥é (ãã ãé©çšæ³ã«ãããããé·ãæéãæ±ããããå Žåã¯ãã®éãã§ã¯ãããŸãã)ããã®éå£èšŽèšã®æš©å©æŸæ£ããªããã¢ãŠãããæš©å©ãæããŸãããã®æš©å©ãè¡äœ¿ããã«ã¯ãã客æ§ã¯ãã客æ§ã®æ±ºå®ã«ã€ããŠã以äžã®äœæå®ã«æžé¢éç¥ãéä»ããå¿
èŠããããŸããEpic Games, Inc., Legal Department (æ³åéš)ãå®åïŒCLASS ACTION OPT-OUT (éå£èšŽèšãªããã¢ãŠã)ïŒBox 254ïŒ2474 Walnut StreetïŒCaryïŒNorth CarolinaïŒ27518ïŒU.S.A. éç¥ã«ã¯ãã客æ§ã®æ°åãéµéå
äœæãããã³ã¢ã«ãŠã³ãåãèšèŒããã客æ§ããã®éå£èšŽèšå
é€ã®ãªããã¢ãŠããåžæããæšãæèšããå¿
èŠããããŸãããã®éç¥ã«å¹åãæãããã«ã¯ãEpic ãåé ããã客æ§ãæ¬å¥çŽãæåã«æ¿è«Ÿããæ¥ãã 30 æ¥ä»¥å
ã®æ¶å°ãä»ããŠãããããã®æéå
ã«é èšããå¿
èŠããããŸããã客æ§ã¯ãã客æ§ã®ãªããã¢ãŠãéç¥ã Epic ã確å®ã«åé ãããã培åºãã責任ãè² ããããé
é蚌æä»ãã®æ段ã«ããåœè©²éç¥ãéä»ããå¿
èŠããããŸãã
- éå
a. ãµããŒã
Epic ã«ã¯ãæ¬å¥çŽã«åºã¥ãã©ã€ã»ã³ã¹æè¡ã«é¢ãããµããŒã矩åã¯äžåãããŸããããµããŒããªãœãŒã¹ã¯ www.unrealengine.com/support ã§å
¥æå¯èœã§ããäžèšãå¶éããããšãªããEpic ã¯ãã©ã€ã»ã³ã¹æè¡ã®æ°ããŒãžã§ã³ãå©çšå¯èœã«ããããŸãã¯ã©ã€ã»ã³ã¹æè¡ã®ãããªãããŒãžã§ã³ãåŒãç¶ãå©çšå¯èœã«ããããããã¯ããŠã³ããŒãå¯èœã«ãã矩åãè² ããŸããã
b. ç±³åœæ¿åºé¢é£äºé
ã茞åºç®¡ç
ã©ã€ã»ã³ã¹æè¡ã¯ããåçšã³ã³ãã¥ãŒã¿ãœãããŠã§ã¢ãããã³ãåçšã³ã³ãã¥ãŒã¿ãœãããŠã§ã¢ããã¥ã¡ã³ããŒã·ã§ã³ã(48 C.F.R. §12.212 ãŸã㯠48 C.F.R. §227.7202 ã§äœ¿çš (該åœããå Žå)) ã§æ§æããããåžè²©åã(48 C.F.R. §2.101 ã«å®çŸ©) ã«è©²åœããŸããã©ã€ã»ã³ã¹æè¡ã¯ãåžè²©åãšããŠæ©èœããå Žåã«éãããŸãæ¬å¥çŽã®äžã§ä»ã®ã©ã€ã»ã³ã·ãŒã«ä»äžãããæš©å©ãšåãæš©å©ã®ã¿ã«ãããç±³åœæ¿åºã®ãšã³ããŠãŒã¶ãŒã«ã©ã€ã»ã³ã¹ä»äžãããŸãã
ã客æ§ã¯ãé©çšããã茞åºç®¡çæ³èŠãçµæžå¶è£æ³èŠããŸãã¯èŒžå
¥æ³èŠ (ç±³åœèŒžåºç®¡çèŠåããã³ç±³åœè²¡åçã®å€åœè³ç£ç®¡çå±ã®èŠåãå«ã) ã«éåããŠãã©ã€ã»ã³ã¹æè¡ã«ã¢ã¯ã»ã¹ããããã䜿çšãããŠã³ããŒãããããšããŸãã¯å¥ã®æ¹æ³ã§èŒžåºãå茞åºãããã¯ç§»è»¢ããããšã¯ã§ããªãããšãäºæ¿ããããã«åæããŸãã
c. è²æž¡çŠæ¢
ã客æ§ã¯ãæ¬å¥çŽã«åºã¥ãã客æ§ã®æš©å©ãŸãã¯çŸ©å (ã©ã€ã»ã³ã¹æè¡ã䜿çšããæš©å©ãå«ã¿ãŸã) ãè²æž¡ããããšã¯ã§ããŸãããäžèšã«éåããè²æž¡ã®è©Šã¿ã¯ç¡å¹ãšãªããŸããåœç€Ÿã¯ãã客æ§ãžã®éç¥ã®æç¡ã«ããããããæ¬å¥çŽã®å
šéšãããã¯äžéšãè²æž¡ãããŸãã¯æ¬å¥çŽã«åºã¥ãåœç€Ÿã®æš©å©ãããã¯çŸ©åãå§ä»»ããããšãã§ããŸãã
d. äž¡åœäºè
ã®é¢ä¿
ã客æ§ãš Epic ã®éã®é¢ä¿ã¯ãç¬ç«ãã眲åè
ã®é¢ä¿ã§ãããæ¬å¥çŽã®ãããªãèŠå®ããããããã®åœäºè
ãä»æ¹åœäºè
ã®ä»£ç人ãæ§æãããšã¯è§£éãããŸãããäžèšãå¶éããããšãªãããããã®åœäºè
ããä»æ¹åœäºè
ã®ä»£çãåããããŸãã¯ä»æ¹åœäºè
ãææããæš©éãæããŸãããããã«ã¯ãä»æ¹åœäºè
ã®ããã«è¡šæãŸãã¯ä¿èšŒãè¡ãããŸãã¯å¥çŽãç· çµããæš©éãå«ãŸããŸããæ¬å¥çŽã¯ãäž¡åœäºè
éã«çµåãååŒäºæ¥ããŸãã¯ããŒãããŒã·ãããçã¿åºããããããããã®åœäºè
ã«ããŒãããŒã·ããã®çŸ©åãŸãã¯è²¬ä»»ã課ããããããã®ã§ã¯ãããŸããã
e. èšèª
é©çšæ³ã«ãã蚱容ãããæ倧éã®ç¯å²ã§ãæ¬å¥çŽã®åªå
èšèªã¯è±èªãšããŸããäž¡åœäºè
ã®æ瀺çãªåžæã«ãããæ¬å¥çŽããã³é¢é£ãããã¹ãŠã®ææžã¯è±èªã§äœæãããŠããŸãã翻蚳çã¯ãã客æ§ã®äŸ¿å®äžæäŸãããŠããŸãã
f. æš©å©æŸæ£ãªããå¯åæ§
æ¬å¥çŽã«åºã¥ãããŸãã¯ã³ã¢ã³ããŒãããã¯è¡¡å¹³æ³ã®äžã§ã®èªãã®æš©å©ã Epic ãè¡äœ¿ãããããŸãã¯è¡äœ¿ãæ ãããã®è¡äœ¿ã«ãããŠé
æ»ãçãããããšããŠããåœè©²æš©å©ããŸãã¯å¥çŽäžãã³ã¢ã³ããŒãããã¯è¡¡å¹³æ³äžå©çšå¯èœãªãã®ä»ã®æš©å©ãææžæ段ãæŸæ£ãããšã¯ã¿ãªãããŸãããæ¬å¥çŽã«å¥éèšèŒãããŠããªãéããæ¬å¥çŽã®ããããã®æ¡ä»¶ã管èœè£å€æãŸãã¯æ³å»·ã«ãã£ãŠãç¡å¹ãšå€æããããšããŠãããã®æ¡ä»¶ã¯èš±å®¹å¯èœãªæ倧ã®ç¯å²ãŸã§åŒ·å¶åãæããæ¬å¥çŽã®ä»ã®èŠå®ã¯åŒãç¶ãå®å
šãªãå¹åãç¶æããŸããã客æ§ã¯ãæ瀺çã«èšèŒãããŠããå Žåãé€ããæ¬å¥çŽãæ¬å¥çŽã®åœäºè
以å€ã®è
ã«ããããªãæš©å©ãŸãã¯ææžãäžããªãããšã«åæãããã®ãšããŸããEpic ã®çŸ©åã«ã¯æ¢åã®æ³åŸãšæ³çæç¶ããé©çšããããããæ¬å¥çŽã«ãããšççŸããèŠå®ãããå Žåã§ããEpic ã¯æ³å·è¡æ©é¢ãŸãã¯èŠå¶æ©é¢ã®èŠè«ãèŠæ±ã«åŸãããšããããŸãã
g. åç¶æ¡é
æ¬å¥çŽã®ç· çµããã£ãŠãEpic ã«æ¯æãããã¹ããã¹ãŠã®ãã€ã€ãªãã£ã¯çŽã¡ã«æ¯ææéãå°æ¥ãããã®ãšããEpic ã®ãã¹ãŠã®æš©å©ããã³ææžã¯åç¶ãããã®ãšããŸãã
h. å®å
šåæ
æ¬å¥çŽããã³æ¬å¥çŽã§èšåãããŠãããããªãææžãŸãã¯æ
å ±ããæ¬å¥çŽã®å¯Ÿè±¡ãšãªãäž»é¡ã«é¢ããã客æ§ãš Epic éã®å®å
šãªãåæãæ§æããŸããæ¬å¥çŽã®å¯Ÿè±¡ãšãªãäž»é¡ã«é¢ãããã®ä»ãã¹ãŠã®éä¿¡ãææ¡ãè¡šæäºé
ã¯ãé€å€ãããŸãã
ãã€ã€ãªãã£è£éº
ã客æ§ããã€ã€ãªãã£è£œåãé
åžããå ŽåããŸãã¯ãã®é
åžããåã«ãã€ã€ãªãã£è£œåã®åæãéãã®ä»ã®åå
¥ãèšäžããå Žåãã客æ§ã¯æ¬ãã€ã€ãªãã£è£éºã®æ¡ä»¶ãéµå®ããªããã°ãªããŸããã
- Epic ã«ãã€ã€ãªãã£ãæ¯æãå¿
èŠã®ãã補å
æ¬è£éºã¯ããã€ã€ãªãã£è£œåã«é¢é£ããŠçºçããåæãéãŸãã¯ãã®ä»ã®åå
¥ã«ã®ã¿é©çšãããŸãããªããæ¬å¥çŽã®ç¬¬ 4 æ¡ (a) ã«ããã«æèšãããŠããããã«ãããã¯ãæ¬è£éºã¯éåžžã以äžã«ã€ããŠé©çšãããªãããš (ããã³ãã€ã€ãªãã£ã®æ¯æã矩åããªãããš) ãæå³ããŸãã
a. é Engine 補åã®é
åž
b. çŽæ¥åå
¥ãçãŸãªãæ¬è£œåã®é
åž
c. 貎瀟ã°ã«ãŒãå
ã§ã®æ¬è£œåã®é
åž
d. æ¬è£œåã®éçºã®ããã«ã客æ§ãéçšããã¯ã©ã€ã¢ã³ããžã®æ¬è£œåã®é
åž
e. ã客æ§ã®ç®¡çäžãŸãã¯ã客æ§ã®èªå®è²©å£²ä»£çåºã®ç®¡çäžã«ããç©ççãªå Žæã§ã®ã¿äœ¿çšãå±ç€ºãå®è¡ãããæ¬è£œåã®é
åž
- ãã€ã€ãªãã£ã®æ¯æããå¿
èŠãªæ¬è£œåãé
åžããããã®åææ¡ä»¶
åå
¥ãçã¿åºããã€ã€ãªãã£è£œåãé
åžããåã«ãã客æ§ã¯ãåççã«å¯èœãªéãæ©æã«ããã ããããªãå Žåããã€ã€ãªãã£è£œåã®é
åžããåã«ãæå³ããé
åžã«ã€ã㊠Epic ã«éç¥ããå¿
èŠããããŸã (以äžãé
åžéç¥ã)ãåæ§ã«ããã§ã«é
åžãããã€ã€ãªãã£è£œåããåå
¥ãçã¿åºãããšãèšç»ããŠããå Žåãã客æ§ã¯ããã€ã€ãªãã£è£œåãåå
¥ãçã¿åºãããã«äœ¿çšãããåã«ãåççã«å¯èœãªéãæ©æã«é
åžéç¥ãæåºããå¿
èŠããããŸããã客æ§ã¯ãå
責ãã©ãŒã (unrealengine.com/release ã«æ²èŒ) ãæåºããããšã«ãããæ¬æ¡ã«åºã¥ãæ±ããããéç¥ã Epic ã«æäŸããå¿
èŠããããŸãã
ãã€ã€ãªãã£è£œåã®é
åžéç¥æžãæéå
ã«æåºããªãã£ãå Žåãã客æ§ã¯ãã€ã€ãªãã£åå
¥ã®èšç®ã®éã«ãäžå®ã®èš±å®¹ãããé€å€ (第 4 æ¡ (b) ãåç
§) ãæ§é€ããæš©å©ãæããªãããšã«ãªãã®ã§ã泚æãã ããã
- ãã€ã€ãªãã£æçãšã¯ïŒ
åå
¥ãã客æ§ãŸãã¯ãã®ä»ã®å人ãŸãã¯äºæ¥äœã«ãã£ãŠåé ããããã©ããã«ããããããã客æ§ã¯ããã¹ãŠã®ãã€ã€ãªãã£åå
¥ (次ã®ã»ã¯ã·ã§ã³ã§å®çŸ©) ã® 5% ã«çžåœãããã€ã€ãªãã£ã Epic ã«æ¯æãããšã«åæããŸãã
- ãã€ã€ãªãã£æéã®èšç®æ¹æ³
ãã€ã€ãªãã£æéã¯ããã€ã€ãªãã£åå
¥ã« 5% ã®ãã€ã€ãªãã£çãä¹ããŠèšç®ããŸããããã€ã€ãªãã£åå
¥ããšã¯ãåãã€ã€ãªãã£è£œåã«ç±æ¥ããå
šäžçã®ç·åå
¥ããã蚱容ãããé€å€å¯Ÿè±¡åãå·®ãåŒãããã®ãæå³ããŸãã
a. äžçã®ç·åå
¥
äžçã®ç·åå
¥ã«ã¯ã誰ãåå
¥ãåãåããããšã³ããŠãŒã¶ãŒã«ãã€ã€ãªãã£è£œåãçŽæ¥é
åžãããã©ãããApp Store ãåæ§ã®åºèãéããŠèªè²»å
¬éãããããããªãã·ã£ãŒãŸãã¯è²©å£²æ¥è
ãšé£æºãããã«ãããããããã€ã€ãªãã£è£œåã«ãã£ãŠçŽæ¥çã¿åºããããã¹ãŠã®åå
¥ãå«ãŸããŸãããã€ã€ãªãã£åå
¥ã«ã¯ä»¥äžã®ç·åå
¥ãå«ãŸããŸãã
i. ããžã¿ã«ããã³å°å£²ãå«ããããã«éå®ãããªããããããã¡ãã£ã¢ãéããŠãšã³ããŠãŒã¶ãŒã«ãã€ã€ãªãã£è£œåã販売ããçµæãçºçãããã®ã
ii. ãã€ã€ãªãã£è£œåå
ã§äº€æããããå€éšã§äº€æãããã«ãããããããã€ã€ãªãã£è£œåãšäœµçšããããŸãã¯ãã€ã€ãªãã£è£œåã®éçšã«çŽæ¥åœ±é¿ãäžããä»®æ³é貚ã«äº€æããããšãç®çãšããŠãããããã¢ããªå
賌å
¥ãããŠã³ããŒãå¯èœãªã³ã³ãã³ãããã€ã¯ããã©ã³ã¶ã¯ã·ã§ã³ããµãã¹ã¯ãªãã·ã§ã³ã販売ã転éããŸãã¯ãŠãŒã¶ãŒçæã³ã³ãã³ãã®äº€æã®çµæãšããŠçºçãããã®ã
iii. ãã€ã€ãªãã£è£œåãžã®ã¢ã¯ã»ã¹ãŸãã¯ãã€ã€ãªãã£è£œåå
å©çã«çŽæ¥é¢é£ããããã¯ã¹ã¿ãŒã¿ãŒãŸãã¯ãã®ä»ã®ã¯ã©ãŠããã¡ã³ãã£ã³ã°ãã£ã³ããŒã³ããçºçãããã® (äŸïŒãã«ããã£ã¢ãã£ã³ããŒã³ã§ããã€ã€ãªãã£è£œåãžã®ã¢ã¯ã»ã¹ã®ã¿ãç®çãšããŠæ©æãã£ã¢ã§éé¡ãå®ããããŠããå Žåããã€ã€ãªãã£çŸ©åã¯ããã®ãããªåãã¢ã¯ã»ã¹ãæã€åããã«ãŒã«å¯Ÿããéé¡ã«é©çšãããŸãããä»éçç¹å
žã«åºã¥ãäžäœãã£ã¢ã®è¿œå éé¡ã«ã¯é©çšãããŸãã)ã
iv. ã¢ããªå
åºåããã³ã¢ãã£ãªãšã€ãããã°ã©ã ããçºçãããã®ã
v. (ãããªãã·ã£ãŒãŸãã¯ãã®ä»ããã®) ãã€ã€ãªãã£è£œåã®ä»»æã®åæãæéã
vi. ãã€ã€ãªãã£è£œåãã¹ããªãŒãã³ã°ããµãã¹ã¯ãªãã·ã§ã³ããŸãã¯ãã®ä»ã®ã²ãŒã é
ä¿¡ãµãŒãã¹ (Apple ArcadeãMicrosoft GamePassããŸãã¯åæ§ã®ãµãŒãã¹ãåŸç¶ãµãŒãã¹ãªã©) ã«å«ãŸããŠããããšã«é¢é£ããŠåãåã£ããã®ãããã«ã¯ãéçºè³éãããŒãã¹ãå«ãŸããŸããããããã«éå®ãããŸããã
vii. ã客æ§ã®ãã€ã€ãªãã£è£œåããŸãã¯ã客æ§ã®ãã€ã€ãªãã£è£œåå
ã®ç¹åŸŽãããã¯æ©èœãžã®ã¢ã¯ã»ã¹ã«é¢é£ããŠåé ãããã®ã
viii. ãã€ã€ãªãã£è£œåã«å®éã«åž°å±ããããã®ä»ã®åœ¢åŒã§åé ãããã® (äžèšã®é€å€å¯Ÿè±¡ãé€ããŸã)ã
b. 蚱容ãããé€å€
ãã ããäžéšã®ç·åå
¥ã¯ãã€ã€ãªãã£åå
¥ã®èšç®ããé€å€ãããŸãã
ååæããšã®é€å€ïŒã客æ§ã¯ãäžå®ã®åºæºã«éããªãæŠååæã«ã€ããŠãåœç€Ÿã«ãã€ã€ãªãã£æéãæ¯æã矩åãè² ããŸããã以äžã¯ãã€ã€ãªãã£åå
¥ã®èšç®ããé€å€ããããã®ã§ãã
i. ãã€ã€ãªãã£è£œåã®ç·åå
¥ã 10,000 ãã«æªæºã§ããæŠååæã«ããã€ã€ãªãã£è£œåã«ç±æ¥ããåå
¥ã
以äžã«ç°¡åãªäŸãæããŠãååæããšã®é€å€ã®ä»çµã¿ã説æããŸãã
- ã客æ§ã®ãã€ã€ãªãã£è£œåã«ããã第 1 æŠååæã« 9,000 ãã«ã第 2 æŠååæã« 9,000 ãã«ãçã¿åºãããå Žåããããã®ååæã«ã€ããŠãããã€ã€ãªãã£æéãæ¯æã矩åã¯ãããŸããã
- ã客æ§ã®ãã€ã€ãªãã£è£œåã«ããã第 1 æŠååæã« 9,000 ãã«ã第 2 æŠååæã« 10,100 ãã«ãçã¿åºãããå Žåãã客æ§ã¯ç¬¬ 1 ååæã®ãã€ã€ãªãã£æéãäžåæ¯æã矩åãè² ããŸããããå¥ã®é€å€ (100äžãã«ã®ã©ã€ãã¿ã€ã é€å€ãªã©) ãé©çšãããå Žåã¯ãã®éãã§ã¯ãããŸããããŸãã第 2 ååæã®ãã€ã€ãªãã£ãšã㊠505 ãã« (10,100ãã« x 0.05) ãæ¯æã矩åããããŸãã
ã©ã€ãã¿ã€ã é€å€ïŒååæããšã®é€å€å¶éãè¶
ããå Žåã§ããã©ã€ãã¿ã€ã ç·åå
¥ã®äžå®ã®ãããå€ã«éãããŸã§ã¯ããã€ã€ãªãã£æéãæ¯æã矩åã¯ãããŸããã以äžã¯ãã€ã€ãªãã£åå
¥ã®èšç®ããé€å€ããããã®ã§ãã
ii. åãã€ã€ãªãã£è£œåã®ã©ã€ãã¿ã€ã ç·åå
¥ã®æåã® 100 äžãã«ããã®é€å€ã¯ãã客æ§ãé
åžéç¥æžããã€ã€ãªãã£è£éºã®ç¬¬ 2 æ¡ã«åŸã£ãŠæéå
ã«æåºããå Žåã«ã®ã¿é©çšãããŸãã
iii. Oculus ã¹ã㢠(ãŸãã¯ãã®åŸç¶è
) ããã®åãã€ã€ãªãã£è£œåã®ã©ã€ãã¿ã€ã ç·åå
¥ã®æåã® 500 äžãã«
以äžã«ç°¡åãªäŸãæããŠãã©ã€ãã¿ã€ã é€å€ã®ä»çµã¿ã説æããŸãã
- ã客æ§ããã€ã€ãªãã£è£œåã« 10 ãã«ã®äŸ¡æ Œãä»ããŠããã®ã³ããŒã 90,000 å販売ããå Žåãç²åŸãã 900,000 ãã«ã«ã€ããŠããã€ã€ãªãã£æéãæ¯æã矩åã¯ãããŸããã
ãã€ã€ãªãã£ã®ãã®ä»ã®é€å€ïŒã客æ§ã¯ããã€ã€ãªãã£è£œåã«ãã£ãŠçã¿åºãããç¹å®ã®åå
¥ã«ã€ããŠãEpic ã«å¯Ÿããã€ã€ãªãã£æéããã§ã«æ¯æã£ãŠãããããŸãã¯ãã®ä»ã®æé矩åãè² ã£ãŠããå¯èœæ§ããããŸããã客æ§ããã®ãããªåå
¥ã«å¯Ÿã㊠Epic ãã 2 åè«æ±ãããããšã®ãªãããã«ããã€ã€ãªãã£åå
¥ã®èšç®ã«ã¯ä»¥äžã®é€å€ãé©çšãããŸãã
iv. ãã€ã€ãªãã£è£œåã®åå
¥ã®åæããšããŠæ¯æããã€ã€ãªãã£æéã§ããããªãã·ã£ãŒãªã©ã®æ¯æè
ããååå¯èœãªéé¡ã¯ãåœè©²ãã€ã€ãªãã£è£œåã«ã€ããŠæ¬å¥çŽã«åºã¥ãçºçããå°æ¥ã®ãã€ã€ãªãã£æéã«ã¯ã¬ãžãããããå ŽåããããŸãã
v. Fab ããŒã±ãããã¬ã€ã¹ãUnreal Engine ããŒã±ãããã¬ã€ã¹ãŸã㯠Epic Games ã¹ãã¢ã§ã®ã客æ§ã®æ¬è£œåã®è²©å£²ãããã³ Epic ã®æ¯æããµãŒãã¹ãå©çšãããã®åŸã®æ¬è£œåå
賌å
¥ããçããåå
¥ã
以äžã«ç°¡åãªäŸãæããŠããã€ã€ãªãã£ã®ãã®ä»ã®é€å€ã®ä»çµã¿ã説æããŸãã
- ãããªãã·ã£ãŒããã客æ§ãéçºäžã®ãã€ã€ãªãã£è£œåã«å¯Ÿã㊠100,000 ãã«ã®åæãéãã客æ§ã«æ¯æãå Žåãã客æ§ã¯åæãéã«å¯Ÿããã€ã€ãªãã£æéãæ¯æã矩åãè² ããŸãã (æ¬è£œåã§ã®ã©ã€ãã¿ã€ã ç·åå
¥ã 100 äžãã«ã«éããŠããªããã)ã
- ãããªãã·ã£ãŒããã客æ§ãéçºäžã®ãã€ã€ãªãã£è£œåã«ã€ã㊠110 äžãã«ã®åæãéãã客æ§ã«æ¯æãããããªãã·ã£ãŒããã®åæãéãã客æ§ã®ãã€ã€ãªãã£è£œåã®å°æ¥ã®è²©å£²ããååã§ããå Žåãã客æ§ã¯ãã®åæãéã«ã€ããŠãEpic ã« 5,000 ãã« (100,000 ãã«ã® 5%) ã®ã¿ãæ¯æã矩åããããŸã (æ¬è£œåããã®ã©ã€ãã¿ã€ã ç·åå
¥ã®æåã® 100 äžãã«ã«ã€ããŠã¯ãã€ã€ãªãã£ãæ¯æã矩åã¯ãªããã)ããã®åŸããã€ã€ãªãã£è£œåã«ãã£ãŠ 500,000 ãã«ã®å£²äžãçã¿åºããããšãéåžžã25,000 ãã«ã®ãã€ã€ãªãã£æ¯æã矩åãçºçããŸããåæãéããã® 5,000ãã«ã®ãã€ã€ãªãã£ã¯ããã®æ¯æã矩åã«ã¯ã¬ãžããããããããåè¿°ã®è²©å£²ã«ã€ããŠãEpic ã«å¯Ÿã 20,000 ãã«ã®ãã€ã€ãªã㣠(25,000 ãã«ãã 5,000 ãã«ãã¯ã¬ãžãã (æ§é€)) ãæ¯æã矩åããããŸãã
- ã客æ§ããã€ã€ãªãã£è£œåã« 20 ãã«ã®äŸ¡æ Œãä»ããŠãEpic Games ã¹ãã¢ãéããŠãã®ã³ããŒã 90,000 å販売ããå Žåãæ¬å¥çŽã«åºã¥ããã客æ§ã¯ç²åŸãã 180 äžãã«ã«ã€ããŠããã€ã€ãªãã£æéãæ¯æã矩åã¯ãããŸããã
ãã®ä»ã®é€å€ïŒä»¥äžã«ã€ããŠããã€ã€ãªãã£åå
¥ã®èšç®ããé€å€ãããŸãã
vi.åœç€Ÿã Unreal Engine ã®äœ¿çšãå¥é蚱諟ãã第äžè
ã«å¯ŸããŠã®ã¿é
åžããããã€ã€ãªãã£è£œåããã®åå
¥ã¯ããã€ã€ãªãã£åå
¥ããé€å€ãããŸã (ã客æ§ãé
åžãããããã®ä»ã®ç¬¬äžè
ãé
åžããããåããŸãã)ã
vii. ãœãããŠã§ã¢ã§ã¯ãªãä»å±è£œåã§ããã€ã€ãªãã£è£œåã®éçšã«åœ±é¿ãäžããåã蟌ã¿æ
å ± (QR ã³ãŒããªã©) ãå«ãã§ããªããã® (挫ç»ããµãŠã³ããã©ãã¯ãã¢ãã¬ã«ãªã©) ããã®åå
¥ã
viii. ãã€ã€ãªãã£è£œåã«ã€ããŠç²åŸããå ±é
¬ãšãšãã«äžããããçŸéè³åã
ix. ãã€ã€ãªãã£è£œåã®ã¢ã¯ã»ã¹æš©ãŸãã¯ãã€ã€ãªãã£è£œåå
å©çã«é¢é£ä»ããããŠããªãã補åã«é¢ä¿ããå¯ä»ããã®åå
¥ã
x. ãã€ã€ãªãã£è£œåã®ãšã³ããŠãŒã¶ãŒã«è³Šèª²ããã売äžçšãŸãã¯ä»å 䟡å€çšã
xi. Epic MegaGrants ããã°ã©ã ãéã㊠Epic ããåãåãè³éã
- ãã®ä»ã®äŸ
以äžã«ããã«ç°¡åãªäŸãæããŠããã€ã€ãªãã£æ¯æãã®èšç®æ¹æ³ã説æããŸãã
- ã客æ§ã¯ App Store ã§ãã€ã€ãªãã£è£œåã« 10 ãã«ã®äŸ¡æ Œãä»ããŸããã客æ§ãã³ããŒãé
åžããå ŽåãApple 㯠7 ãã« (é
åžæãšã㊠30% ãå·®ãåŒããéé¡) ã®ã¿ãã客æ§ã«æ¯æããŸãããã ãããã€ã€ãªãã£åå
¥ã¯ 10 ãã«ãšãªããEpic ãžã®ãã€ã€ãªãã£ã®æ¯æãé¡ã¯ 0.50 ãã« (10 ãã«ã® 5%) ãšãªããŸãã
- ã客æ§ã®ãã€ã€ãªãã£è£œåã«ããã第 1 æŠååæã« 100 äžãã«ã第 2 æŠååæã« 9,000 ãã«ãçã¿åºãããå Žåããããã®ååæã«ã€ããŠãããã€ã€ãªãã£æéãæ¯æã矩åã¯ãããŸããã第 1 ååæã® 100 äžãã«ã¯ããã€ã€ãªãã£è£éºç¬¬ 4 æ¡ (b) (ii) ã®ã©ã€ãã¿ã€ã é€å€ã«è©²åœããŸãã第 2 ååæã® 9,000 ãã«ã¯ããã€ã€ãªãã£è£éºç¬¬ 4 æ¡ (b) (i) ã®ååæé€å€ã«è©²åœããŸãã
- ã客æ§ã®ãã€ã€ãªãã£è£œåã«ããã第 1 æŠååæã« 100 äžãã«ã第 2 æŠååæã« 10,100 ãã«ãçã¿åºãããå Žåãã客æ§ã¯ç¬¬ 1 ååæã«ã€ããŠãã€ã€ãªãã£ãæ¯æã矩åã¯ãããŸããã第 1 ååæããã® 100 äžãã«ã¯ãã€ã€ãªãã£è£éºç¬¬ 4 æ¡ (b) (ii) ã®ã©ã€ãã¿ã€ã é€å€ã«è©²åœããããã§ãã第 2 ååæã®ãã€ã€ãªãã£ãšã㊠505 ãã« (10,100 ãã« x 0.05) ãæ¯æã矩åããããŸãã
- ãã€ã€ãªãã£æ¯æãã®å ±åãšå®è¡
ãã€ã€ãªãã£åå
¥ãç²åŸããåæŠååæã®æ«æ¥ãã 45 æ¥ä»¥å
ã«ãæ¬è£œåããšã« Epic ã«ãã€ã€ãªãã£åå
¥ãå ±åãããã€ã€ãªãã£åå
¥ã® 5% ã Epic ã«ãæ¯æãããã ãå¿
èŠããããŸãããã€ã€ãªãã£ã®å ±åããã³æ¯æãã«é¢ããè¿œå æ
å ±ã¯ãunrealengine.com/release ã§ã芧ããã ããŸãã
æå®ã®æ¯æãææ¥åŸãæªæããšãªã£ãŠããéé¡ã«ã€ããŠã¯ãæ¯æãææ¥ãæåã«å°æ¥ããæ¥ã«æå¹ã§ããæ
ä¿ä»ç¿æ¥ç©èª¿ééå© (SOFR) ã® 30 æ¥å¹³åã¬ãŒã (ãã¥ãŒãšãŒã¯é£éŠæºåéè¡ãå ±å) ãŸãã¯é©çšæ³ã§èªããããŠããæ倧ã¬ãŒãã®ããããäœãæ¹ã®å©çã«åºã¥ããæ次è€å©èšç®ã«ããå©æ¯ãçºçãããã®ãšããŸãã
é©çšæ³ã«ããèŠæ±ãããç¯å²ãé€ãããã¹ãŠã®æ¯æããæéããã³ãã€ã€ãªãã£ã¯ããããªãç¶æ³äžã§ãè¿éäžå¯ã§ãã
- ãã®ä»ã®çŸ©å
a. çšé
You are responsible for all taxes on all payments required to be made by you under this Agreement (other than taxes that Epic is obligated to pay on its income, which are Epicâs responsibility). Epic may charge sales tax, value added taxes, goods and services taxes, or other similar indirect taxes as required by law to Licensee unless you provide a valid sales tax resale certificate, exemption certificate, VAT ID, GST ID, or other similar tax ID to Epic prior to execution of this Agreement. Both parties shall take all measures in accordance with their respective domestic law and double taxation agreement, if any, to ensure a reduction or exemption of withholding income tax, which might become payable in connection with the Agreement. For the aforementioned purpose, Epic will provide you with documentation sufficient to substantiate reduced or exemption (if any) of withholding income tax subject to the Tax Treaty. If you are required by a government agency to reduce your payment to Epic for any reason, you are required to provide sufficient documentation to Epic supporting the withholding.